Enum parol::analysis::nt_grammar_graph::NtNodeType
source · [−]pub enum NtNodeType {
Nt(String),
N(String, usize, usize),
P(Pr),
T(Terminal, usize, usize),
E(usize, usize),
}
Expand description
Node type of the grammar graph
Variants
Nt(String)
Non-terminal type
N(String, usize, usize)
Non-terminal instance
P(Pr)
Production
T(Terminal, usize, usize)
Terminal instance
E(usize, usize)
End of input, pseudo-terminal
Trait Implementations
sourceimpl Clone for NtNodeType
impl Clone for NtNodeType
sourcefn clone(&self) -> NtNodeType
fn clone(&self) -> NtNodeType
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for NtNodeType
impl Debug for NtNodeType
sourceimpl Default for NtNodeType
impl Default for NtNodeType
sourceimpl Display for NtNodeType
impl Display for NtNodeType
sourceimpl Hash for NtNodeType
impl Hash for NtNodeType
sourceimpl Ord for NtNodeType
impl Ord for NtNodeType
sourceimpl PartialEq<NtNodeType> for NtNodeType
impl PartialEq<NtNodeType> for NtNodeType
sourcefn eq(&self, other: &NtNodeType) -> bool
fn eq(&self, other: &NtNodeType) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &NtNodeType) -> bool
fn ne(&self, other: &NtNodeType) -> bool
This method tests for !=
.
sourceimpl PartialOrd<NtNodeType> for NtNodeType
impl PartialOrd<NtNodeType> for NtNodeType
sourcefn partial_cmp(&self, other: &NtNodeType) -> Option<Ordering>
fn partial_cmp(&self, other: &NtNodeType) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
impl Eq for NtNodeType
impl StructuralEq for NtNodeType
impl StructuralPartialEq for NtNodeType
Auto Trait Implementations
impl RefUnwindSafe for NtNodeType
impl Send for NtNodeType
impl Sync for NtNodeType
impl Unpin for NtNodeType
impl UnwindSafe for NtNodeType
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> DisplayHtmlSafe for T where
T: Display,
impl<T> DisplayHtmlSafe for T where
T: Display,
sourceimpl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to key
and return true
if they are equal.
sourceimpl<D> OwoColorize for D
impl<D> OwoColorize for D
sourcefn fg<C>(&self) -> FgColorDisplay<'_, C, Self> where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self> where
C: Color,
Set the foreground color generically Read more
sourcefn bg<C>(&self) -> BgColorDisplay<'_, C, Self> where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self> where
C: Color,
Set the background color generically. Read more
sourcefn black(&'a self) -> FgColorDisplay<'a, Black, Self>
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
Change the foreground color to black
sourcefn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
Change the background color to black
sourcefn red(&'a self) -> FgColorDisplay<'a, Red, Self>
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
Change the foreground color to red
sourcefn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
Change the background color to red
sourcefn green(&'a self) -> FgColorDisplay<'a, Green, Self>
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
Change the foreground color to green
sourcefn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
Change the background color to green
sourcefn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
sourcefn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
sourcefn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
sourcefn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
Change the background color to blue
sourcefn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
sourcefn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
sourcefn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to purple
sourcefn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
sourcefn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
sourcefn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
Change the background color to cyan
sourcefn white(&'a self) -> FgColorDisplay<'a, White, Self>
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
Change the foreground color to white
sourcefn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
Change the background color to white
sourcefn default_color(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
sourcefn on_default_color(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
sourcefn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
sourcefn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
sourcefn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
sourcefn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
sourcefn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
sourcefn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
sourcefn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
sourcefn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
sourcefn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
sourcefn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
sourcefn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
sourcefn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
sourcefn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
sourcefn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
sourcefn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
sourcefn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
sourcefn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
sourcefn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
sourcefn bold(&'a self) -> BoldDisplay<'a, Self>
fn bold(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
sourcefn dimmed(&'a self) -> DimDisplay<'a, Self>
fn dimmed(&'a self) -> DimDisplay<'a, Self>
Make the text dim
sourcefn italic(&'a self) -> ItalicDisplay<'a, Self>
fn italic(&'a self) -> ItalicDisplay<'a, Self>
Make the text italicized
sourcefn underline(&'a self) -> UnderlineDisplay<'a, Self>
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
Make the text italicized
sourcefn blink(&'a self) -> BlinkDisplay<'a, Self>
fn blink(&'a self) -> BlinkDisplay<'a, Self>
Make the text blink
sourcefn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
sourcefn reversed(&'a self) -> ReversedDisplay<'a, Self>
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
Swap the foreground and background colors
Hide the text
sourcefn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
sourcefn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more
sourcefn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more
sourcefn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
sourcefn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
sourcefn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
sourcefn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.