pub struct ElementTypeDescriptorBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> ElementTypeDescriptorBuilder<S>
impl<S: State> ElementTypeDescriptorBuilder<S>
Sourcepub fn build(self) -> ElementTypeDescriptorwhere
S: IsComplete,
pub fn build(self) -> ElementTypeDescriptorwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn type_id(
self,
value: TypeId,
) -> ElementTypeDescriptorBuilder<SetTypeId<S>>where
S::TypeId: IsUnset,
pub fn type_id(
self,
value: TypeId,
) -> ElementTypeDescriptorBuilder<SetTypeId<S>>where
S::TypeId: IsUnset,
Required.
Canonical type id.
Sourcepub fn required_labels(
self,
value: BTreeSet<LabelKey>,
) -> ElementTypeDescriptorBuilder<SetRequiredLabels<S>>where
S::RequiredLabels: IsUnset,
pub fn required_labels(
self,
value: BTreeSet<LabelKey>,
) -> ElementTypeDescriptorBuilder<SetRequiredLabels<S>>where
S::RequiredLabels: IsUnset,
Sourcepub fn maybe_required_labels(
self,
value: Option<BTreeSet<LabelKey>>,
) -> ElementTypeDescriptorBuilder<SetRequiredLabels<S>>where
S::RequiredLabels: IsUnset,
pub fn maybe_required_labels(
self,
value: Option<BTreeSet<LabelKey>>,
) -> ElementTypeDescriptorBuilder<SetRequiredLabels<S>>where
S::RequiredLabels: IsUnset,
Sourcepub fn forbidden_labels(
self,
value: BTreeMap<LabelKey, String>,
) -> ElementTypeDescriptorBuilder<SetForbiddenLabels<S>>where
S::ForbiddenLabels: IsUnset,
pub fn forbidden_labels(
self,
value: BTreeMap<LabelKey, String>,
) -> ElementTypeDescriptorBuilder<SetForbiddenLabels<S>>where
S::ForbiddenLabels: IsUnset,
Sourcepub fn maybe_forbidden_labels(
self,
value: Option<BTreeMap<LabelKey, String>>,
) -> ElementTypeDescriptorBuilder<SetForbiddenLabels<S>>where
S::ForbiddenLabels: IsUnset,
pub fn maybe_forbidden_labels(
self,
value: Option<BTreeMap<LabelKey, String>>,
) -> ElementTypeDescriptorBuilder<SetForbiddenLabels<S>>where
S::ForbiddenLabels: IsUnset,
Sourcepub fn label_warnings(
self,
value: BTreeMap<LabelKey, String>,
) -> ElementTypeDescriptorBuilder<SetLabelWarnings<S>>where
S::LabelWarnings: IsUnset,
pub fn label_warnings(
self,
value: BTreeMap<LabelKey, String>,
) -> ElementTypeDescriptorBuilder<SetLabelWarnings<S>>where
S::LabelWarnings: IsUnset,
Sourcepub fn maybe_label_warnings(
self,
value: Option<BTreeMap<LabelKey, String>>,
) -> ElementTypeDescriptorBuilder<SetLabelWarnings<S>>where
S::LabelWarnings: IsUnset,
pub fn maybe_label_warnings(
self,
value: Option<BTreeMap<LabelKey, String>>,
) -> ElementTypeDescriptorBuilder<SetLabelWarnings<S>>where
S::LabelWarnings: IsUnset,
Sourcepub fn provides_infrastructure(
self,
value: bool,
) -> ElementTypeDescriptorBuilder<SetProvidesInfrastructure<S>>where
S::ProvidesInfrastructure: IsUnset,
pub fn provides_infrastructure(
self,
value: bool,
) -> ElementTypeDescriptorBuilder<SetProvidesInfrastructure<S>>where
S::ProvidesInfrastructure: IsUnset,
Sourcepub fn maybe_provides_infrastructure(
self,
value: Option<bool>,
) -> ElementTypeDescriptorBuilder<SetProvidesInfrastructure<S>>where
S::ProvidesInfrastructure: IsUnset,
pub fn maybe_provides_infrastructure(
self,
value: Option<bool>,
) -> ElementTypeDescriptorBuilder<SetProvidesInfrastructure<S>>where
S::ProvidesInfrastructure: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for ElementTypeDescriptorBuilder<S>
impl<S> RefUnwindSafe for ElementTypeDescriptorBuilder<S>
impl<S> Send for ElementTypeDescriptorBuilder<S>
impl<S> Sync for ElementTypeDescriptorBuilder<S>
impl<S> Unpin for ElementTypeDescriptorBuilder<S>
impl<S> UnsafeUnpin for ElementTypeDescriptorBuilder<S>
impl<S> UnwindSafe for ElementTypeDescriptorBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more