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IntegrationsUI

Struct IntegrationsUI 

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pub struct IntegrationsUI {
    pub visible: bool,
    pub shaders_checked: bool,
    pub shell_integration_checked: bool,
    pub detected_shell: ShellType,
    pub installing: bool,
    pub progress_message: Option<String>,
    pub error_message: Option<String>,
    pub success_message: Option<String>,
    pub awaiting_shader_overwrite: bool,
    pub shader_conflicts: Vec<String>,
    pub pending_install_shaders: bool,
    pub pending_install_shell_integration: bool,
}
Expand description

Combined integrations welcome dialog

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§visible: bool

Whether the dialog is visible

§shaders_checked: bool

Whether shaders checkbox is checked

§shell_integration_checked: bool

Whether shell integration checkbox is checked

§detected_shell: ShellType

Detected shell type

§installing: bool

Whether installation is in progress

§progress_message: Option<String>

Installation progress message

§error_message: Option<String>

Installation error message

§success_message: Option<String>

Installation success message

§awaiting_shader_overwrite: bool

Whether we’re waiting for user decision on modified shaders

§shader_conflicts: Vec<String>

List of modified bundled shader files detected

§pending_install_shaders: bool

Pending install request flags preserved while waiting for confirmation

§pending_install_shell_integration: bool

Implementations§

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impl IntegrationsUI

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pub fn new() -> Self

Create a new integrations UI

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pub fn show_dialog(&mut self)

Show the dialog

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pub fn hide(&mut self)

Hide the dialog

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pub fn show(&mut self, ctx: &Context) -> IntegrationsResponse

Render the integrations dialog Returns the user’s response

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pub fn set_installing(&mut self, message: &str)

Set installation in progress

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pub fn set_error(&mut self, error: &str)

Set installation error

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pub fn set_success(&mut self, message: &str)

Set installation success

Trait Implementations§

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impl Default for IntegrationsUI

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fn default() -> Self

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