pub struct Cell {
pub grapheme: String,
pub fg_color: [u8; 4],
pub bg_color: [u8; 4],
pub bold: bool,
pub italic: bool,
pub underline: bool,
pub strikethrough: bool,
pub hyperlink_id: Option<u32>,
pub wide_char: bool,
pub wide_char_spacer: bool,
}Expand description
A single terminal cell with styled content for rendering
This is the bridge between terminal emulation (core library cells with VT attributes)
and GPU rendering (colored rectangles and textured glyphs). The TerminalManager
converts core cells into these, applying theme colors and selection state.
Fields§
§grapheme: String§fg_color: [u8; 4]§bg_color: [u8; 4]§bold: bool§italic: bool§underline: bool§strikethrough: bool§hyperlink_id: Option<u32>§wide_char: bool§wide_char_spacer: boolTrait Implementations§
impl StructuralPartialEq for Cell
Auto Trait Implementations§
impl Freeze for Cell
impl RefUnwindSafe for Cell
impl Send for Cell
impl Sync for Cell
impl Unpin for Cell
impl UnsafeUnpin for Cell
impl UnwindSafe for Cell
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