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Complement

Struct Complement 

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pub struct Complement {
    pub dropped_nodes: HashMap<u32, Node>,
    pub dropped_arcs: Vec<(u32, u32, Edge)>,
    pub dropped_fans: Vec<Fan>,
    pub contraction_choices: HashMap<(u32, u32), Edge>,
    pub original_parent: HashMap<u32, u32>,
    pub source_fingerprint: u64,
    pub original_extra_fields: HashMap<u32, HashMap<String, Value>>,
    pub arc_edges: HashMap<(u32, u32), Edge>,
    pub original_values: HashMap<u32, Option<FieldPresence>>,
    pub synthesized_nodes: HashSet<u32>,
    pub contracted_into: HashMap<u32, u32>,
}
Expand description

The complement: data discarded by get, needed by put to restore the original source instance.

The canonical definition lives in panproto_inst::Complement and is shared with the restrict pipeline; it is re-exported here because the asymmetric lens is its primary producer and consumer. Composition of complements as a partial monoid is provided by ComplementCompose, which lives in this crate because its conflict semantics are expressed in terms of LensError. The complement: data discarded by a forward projection, needed by the backward direction to restore the original source instance.

When a forward projection maps a source instance to a target view, some nodes, arcs, and structural decisions are lost. The complement records all of this so the backward direction can reconstruct the full source.

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§dropped_nodes: HashMap<u32, Node>

Nodes from the source that do not appear in the target view.

§dropped_arcs: Vec<(u32, u32, Edge)>

Arcs from the source that do not appear in the target view.

§dropped_fans: Vec<Fan>

Fans from the source whose parent or children were dropped.

§contraction_choices: HashMap<(u32, u32), Edge>

Resolver decisions made during ancestor contraction.

§original_parent: HashMap<u32, u32>

Original parent mapping before contraction.

§source_fingerprint: u64

Fingerprint of the source schema at projection time, used by the backward direction to validate that the complement matches the lens’s source schema.

§original_extra_fields: HashMap<u32, HashMap<String, Value>>

Pre-transform extra_fields for nodes that had field_transforms applied. Used by the backward direction to restore original field values.

§arc_edges: HashMap<(u32, u32), Edge>

Exact edge used for every arc in the view, keyed by (parent_id, child_id). This makes the backward direction deterministic when the source schema has parallel edges between the same vertex pair, ensuring the cartesian lift is unique.

§original_values: HashMap<u32, Option<FieldPresence>>

Pre-coercion node.value for nodes that had __value__ field transforms applied. Used by the backward direction to restore the original leaf value.

§synthesized_nodes: HashSet<u32>

View node ids synthesized during forward evaluation by the nest-style expansion_path mechanism. These nodes exist in the view (to satisfy the target schema’s multi-hop path) but have no counterpart in the source instance. The backward direction drops them when reconstructing the source.

§contracted_into: HashMap<u32, u32>

For each dropped node, the surviving node it contracted into (its nearest surviving ancestor). Populated by the restrict pipeline’s ancestor contraction; the fiber of a target node is its direct preimage together with every source node recorded here as contracted into it.

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impl Complement

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pub fn empty() -> Complement

Create an empty complement (no data discarded).

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pub fn is_empty(&self) -> bool

Returns true if the complement discards no data (lossless transformation).

The source_fingerprint is provenance metadata rather than discarded data, so a lossless projection that still records a fingerprint counts as empty.

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impl Clone for Complement

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fn clone(&self) -> Complement

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl ComplementCompose for Complement

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fn compose(&self, other: &Self) -> Result<Self, LensError>

Compose two complements as a partial commutative monoid (in the sense of separation-algebra / Clog-style algebras): the merge is defined exactly when the two complements agree on every shared key, in which case the result records everything lost by both. Read more
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fn is_compatible(&self, other: &Self) -> bool

Returns true exactly when compose would succeed. Read more
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impl Debug for Complement

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Complement

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fn default() -> Complement

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Complement

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fn deserialize<__D>( __deserializer: __D, ) -> Result<Complement, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for Complement

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.