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SchemaDiff

Struct SchemaDiff 

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pub struct SchemaDiff {
Show 39 fields pub added_vertices: Vec<String>, pub removed_vertices: Vec<String>, pub kind_changes: Vec<KindChange>, pub added_edges: Vec<Edge>, pub removed_edges: Vec<Edge>, pub modified_constraints: HashMap<String, ConstraintDiff>, pub added_hyper_edges: Vec<String>, pub removed_hyper_edges: Vec<String>, pub modified_hyper_edges: Vec<HyperEdgeChange>, pub added_required: HashMap<String, Vec<Edge>>, pub removed_required: HashMap<String, Vec<Edge>>, pub added_nsids: HashMap<String, String>, pub removed_nsids: Vec<String>, pub changed_nsids: Vec<(String, String, String)>, pub added_variants: Vec<Variant>, pub removed_variants: Vec<Variant>, pub modified_variants: Vec<VariantChange>, pub order_changes: Vec<(Edge, Option<u32>, Option<u32>)>, pub added_recursion_points: Vec<(Name, RecursionPoint)>, pub removed_recursion_points: Vec<(Name, RecursionPoint)>, pub modified_recursion_points: Vec<RecursionPointChange>, pub usage_mode_changes: Vec<(Edge, UsageMode, UsageMode)>, pub added_spans: Vec<String>, pub removed_spans: Vec<String>, pub modified_spans: Vec<SpanChange>, pub nominal_changes: Vec<(String, bool, bool)>, pub added_coercions: Vec<(String, String)>, pub removed_coercions: Vec<(String, String)>, pub modified_coercions: Vec<(String, String)>, pub added_mergers: Vec<String>, pub removed_mergers: Vec<String>, pub modified_mergers: Vec<String>, pub added_defaults: Vec<String>, pub removed_defaults: Vec<String>, pub modified_defaults: Vec<String>, pub added_policies: Vec<String>, pub removed_policies: Vec<String>, pub modified_policies: Vec<String>, pub renamed_vertices: Vec<(String, String)>,
}
Expand description

A structural diff between two schemas.

Each field captures a specific category of change between the old and new schema revisions.

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§added_vertices: Vec<String>

Vertex IDs present in the new schema but absent from the old.

§removed_vertices: Vec<String>

Vertex IDs present in the old schema but absent from the new.

§kind_changes: Vec<KindChange>

Vertices whose kind changed between old and new.

§added_edges: Vec<Edge>

Edges present in the new schema but absent from the old.

§removed_edges: Vec<Edge>

Edges present in the old schema but absent from the new.

§modified_constraints: HashMap<String, ConstraintDiff>

Constraints that changed between old and new, keyed by vertex ID.

§added_hyper_edges: Vec<String>

Hyper-edge IDs added in the new schema.

§removed_hyper_edges: Vec<String>

Hyper-edge IDs removed from the old schema.

§modified_hyper_edges: Vec<HyperEdgeChange>

Hyper-edges whose kind, signature, or parent label changed.

§added_required: HashMap<String, Vec<Edge>>

Per-vertex: required edges added in the new schema.

§removed_required: HashMap<String, Vec<Edge>>

Per-vertex: required edges removed from the old schema.

§added_nsids: HashMap<String, String>

Vertex-to-NSID mappings added in the new schema.

§removed_nsids: Vec<String>

Vertex IDs whose NSID mapping was removed.

§changed_nsids: Vec<(String, String, String)>

NSID mappings that changed: (vertex_id, old_nsid, new_nsid).

§added_variants: Vec<Variant>

Variants added in the new schema.

§removed_variants: Vec<Variant>

Variants removed from the old schema.

§modified_variants: Vec<VariantChange>

Variants whose tag changed (same ID, different tag).

§order_changes: Vec<(Edge, Option<u32>, Option<u32>)>

Edge ordering changes: (edge, old_position, new_position).

§added_recursion_points: Vec<(Name, RecursionPoint)>

Recursion points added in the new schema, as (marker vertex, point).

§removed_recursion_points: Vec<(Name, RecursionPoint)>

Recursion points removed from the old schema, as (marker vertex, point).

§modified_recursion_points: Vec<RecursionPointChange>

Recursion points whose target vertex changed.

§usage_mode_changes: Vec<(Edge, UsageMode, UsageMode)>

Usage mode changes: (edge, old_mode, new_mode).

§added_spans: Vec<String>

Span IDs added in the new schema.

§removed_spans: Vec<String>

Span IDs removed from the old schema.

§modified_spans: Vec<SpanChange>

Spans whose left or right vertex changed.

§nominal_changes: Vec<(String, bool, bool)>

Nominal flag changes: (vertex_id, old_value, new_value).

§added_coercions: Vec<(String, String)>

Coercion keys (source_kind, target_kind) added in the new schema.

§removed_coercions: Vec<(String, String)>

Coercion keys (source_kind, target_kind) removed from the old schema.

§modified_coercions: Vec<(String, String)>

Coercion keys (source_kind, target_kind) whose expression changed.

§added_mergers: Vec<String>

Merger keys (vertex ID) added in the new schema.

§removed_mergers: Vec<String>

Merger keys (vertex ID) removed from the old schema.

§modified_mergers: Vec<String>

Merger keys (vertex ID) whose expression changed.

§added_defaults: Vec<String>

Default keys (vertex ID) added in the new schema.

§removed_defaults: Vec<String>

Default keys (vertex ID) removed from the old schema.

§modified_defaults: Vec<String>

Default keys (vertex ID) whose expression changed.

§added_policies: Vec<String>

Policy keys (sort name) added in the new schema.

§removed_policies: Vec<String>

Policy keys (sort name) removed from the old schema.

§modified_policies: Vec<String>

Policy keys (sort name) whose expression changed.

§renamed_vertices: Vec<(String, String)>

Vertex renames as (old_id, new_id) pairs, populated by apply_renames from an external rename detector. When set, the classifier reports a single rename instead of a removal plus an addition for the pair.

Implementations§

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impl SchemaDiff

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pub fn is_empty(&self) -> bool

Returns true if this diff contains no changes.

Trait Implementations§

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impl Clone for SchemaDiff

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fn clone(&self) -> SchemaDiff

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SchemaDiff

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SchemaDiff

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fn default() -> SchemaDiff

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for SchemaDiff

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Eq for SchemaDiff

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impl PartialEq for SchemaDiff

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fn eq(&self, other: &SchemaDiff) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for SchemaDiff

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for SchemaDiff

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.