pub struct ComponentHolder<Comp: Component, ParentCpEvent, ParentCpState> { /* private fields */ }Implementations§
Source§impl<Comp: Component, ParentCpEvent, ParentCpState> ComponentHolder<Comp, ParentCpEvent, ParentCpState>
impl<Comp: Component, ParentCpEvent, ParentCpState> ComponentHolder<Comp, ParentCpEvent, ParentCpState>
Source§impl<Comp: Component, ParentCpEvent, ParentCpState> ComponentHolder<Comp, ParentCpEvent, ParentCpState>
impl<Comp: Component, ParentCpEvent, ParentCpState> ComponentHolder<Comp, ParentCpEvent, ParentCpState>
pub fn build_with<ReturnedTree: Element<Comp::LocalEvent, Comp::LocalState> + 'static>( _comp: Comp, comp_fn: impl Fn(&CompCtx<'_>, Comp::Props) -> ReturnedTree, prev_state: (Comp::LocalState, Option<AnyStateBox>), props: Comp::Props, ) -> (ComponentOutput<Comp::LocalEvent, Comp::LocalState, VirtualDomBox<Comp::LocalEvent, Comp::LocalState>, ParentCpEvent, ParentCpState>, (Comp::LocalState, Option<AnyStateBox>))
Trait Implementations§
Source§impl<Comp: Component, ParentCpEvent, ParentCpState> Clone for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
impl<Comp: Component, ParentCpEvent, ParentCpState> Clone for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
Source§impl<Comp: Component, ParentCpEvent, ParentCpState> Debug for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
impl<Comp: Component, ParentCpEvent, ParentCpState> Debug for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
Source§impl<Comp: Default + Component, ParentCpEvent: Default, ParentCpState: Default> Default for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
impl<Comp: Default + Component, ParentCpEvent: Default, ParentCpState: Default> Default for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
Source§fn default() -> ComponentHolder<Comp, ParentCpEvent, ParentCpState>
fn default() -> ComponentHolder<Comp, ParentCpEvent, ParentCpState>
Returns the “default value” for a type. Read more
Source§impl<Comp: Component, ParentCpEvent, ParentCpState> Element<ParentCpEvent, ParentCpState> for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
impl<Comp: Component, ParentCpEvent, ParentCpState> Element<ParentCpEvent, ParentCpState> for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
Source§type Event = <Comp as Component>::LocalEvent
type Event = <Comp as Component>::LocalEvent
The type of events this element can raise. Read more
type AggregateChildrenState = (<Comp as Component>::LocalState, Option<AnyStateBox>)
type BuildOutput = ComponentOutput<<Comp as Component>::LocalEvent, <Comp as Component>::LocalState, VirtualDomBox<<Comp as Component>::LocalEvent, <Comp as Component>::LocalState>, ParentCpEvent, ParentCpState>
fn build( self, prev_state: Self::AggregateChildrenState, ) -> (Self::BuildOutput, Self::AggregateChildrenState)
Source§impl<Comp: Hash + Component, ParentCpEvent: Hash, ParentCpState: Hash> Hash for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
impl<Comp: Hash + Component, ParentCpEvent: Hash, ParentCpState: Hash> Hash for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
Source§impl<Comp: PartialEq + Component, ParentCpEvent: PartialEq, ParentCpState: PartialEq> PartialEq for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
impl<Comp: PartialEq + Component, ParentCpEvent: PartialEq, ParentCpState: PartialEq> PartialEq for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
Source§fn eq(
&self,
other: &ComponentHolder<Comp, ParentCpEvent, ParentCpState>,
) -> bool
fn eq( &self, other: &ComponentHolder<Comp, ParentCpEvent, ParentCpState>, ) -> bool
Tests for
self and other values to be equal, and is used by ==.impl<Comp: Eq + Component, ParentCpEvent: Eq, ParentCpState: Eq> Eq for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
impl<Comp: Component, ParentCpEvent, ParentCpState> StructuralPartialEq for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
Auto Trait Implementations§
impl<Comp, ParentCpEvent, ParentCpState> Freeze for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
impl<Comp, ParentCpEvent, ParentCpState> RefUnwindSafe for ComponentHolder<Comp, ParentCpEvent, ParentCpState>where
Comp: RefUnwindSafe,
<Comp as Component>::Props: RefUnwindSafe,
ParentCpEvent: RefUnwindSafe,
ParentCpState: RefUnwindSafe,
impl<Comp, ParentCpEvent, ParentCpState> Send for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
impl<Comp, ParentCpEvent, ParentCpState> Sync for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
impl<Comp, ParentCpEvent, ParentCpState> Unpin for ComponentHolder<Comp, ParentCpEvent, ParentCpState>
impl<Comp, ParentCpEvent, ParentCpState> UnwindSafe for ComponentHolder<Comp, ParentCpEvent, ParentCpState>where
Comp: UnwindSafe,
<Comp as Component>::Props: UnwindSafe,
ParentCpEvent: UnwindSafe,
ParentCpState: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)Source§impl<CpEvent, CpState, ET> ElementExt<CpEvent, CpState> for ETwhere
ET: Element<CpEvent, CpState>,
impl<CpEvent, CpState, ET> ElementExt<CpEvent, CpState> for ETwhere
ET: Element<CpEvent, CpState>,
fn on<EventParam, Cb: Fn(&mut CpState, EventParam)>(
self,
callback: Cb,
) -> WithCallbackEvent<CpEvent, CpState, EventParam, Self, Cb>where
Self::Event: ParentEvent<EventParam>,
fn map_event<EventParam, EventReturn, Cb: Fn(&mut CpState, EventParam) -> Option<EventReturn>>(
self,
callback: Cb,
) -> WithMapEvent<CpEvent, CpState, EventParam, EventReturn, Self, Cb>where
Self::Event: ParentEvent<EventParam>,
CpEvent: ParentEvent<EventReturn>,
fn bubble_up<Event>(self) -> WithBubbleEvent<CpEvent, CpState, Event, Self>where
Self::Event: ParentEvent<Event>,
CpEvent: ParentEvent<Event>,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more