pub struct Pane { /* private fields */ }Expand description
Implementations§
Source§impl Pane
impl Pane
Sourcepub fn new(device: &Device, queue: &Queue, format: TextureFormat) -> Self
pub fn new(device: &Device, queue: &Queue, format: TextureFormat) -> Self
Create for overlay mode — caller provides device/queue.
Sourcepub fn register_shader(
&mut self,
device: &Device,
wgsl: &str,
tex_reg: &TextureRegistry,
) -> ShaderId
pub fn register_shader( &mut self, device: &Device, wgsl: &str, tex_reg: &TextureRegistry, ) -> ShaderId
Compile a WGSL shader and register it as a render pipeline, returning its ShaderId.
Results are cached by source string, so calling this with the same WGSL twice is free.
The pipeline is configured for the vertex layout used by Scene: positions, UVs,
colour, corner radius / border width, widget size, and widget state.
Auto Trait Implementations§
impl !Freeze for Pane
impl !RefUnwindSafe for Pane
impl Send for Pane
impl Sync for Pane
impl Unpin for Pane
impl UnsafeUnpin for Pane
impl !UnwindSafe for Pane
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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Convert
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more