#[repr(C)]
pub struct Object { pub klass: *mut ObjectClass, pub free: Option<unsafe extern "C" fn(*mut c_void)>, pub properties: *mut _GHashTable, pub ref_: u32, pub parent: *mut Object, }
Expand description

Object:

The base for all objects. The first member of this object is a pointer to a #ObjectClass. Since C guarantees that the first member of a structure always begins at byte 0 of that structure, as long as any sub-object places its parent as the first member, we can cast directly to a #Object.

As a result, #Object contains a reference to the objects type as its first member. This allows identification of the real type of the object at run time.

Fields

klass: *mut ObjectClassfree: Option<unsafe extern "C" fn(*mut c_void)>properties: *mut _GHashTableref_: u32parent: *mut Object

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.