#[repr(C)]pub struct TCGTemp {
pub _bitfield_align_1: [u8; 0],
pub _bitfield_1: __BindgenBitfieldUnit<[u8; 5]>,
pub val: tcg_target_long,
pub mem_base: *mut TCGTemp,
pub mem_offset: isize,
pub name: *const c_char,
}
Fields§
§_bitfield_align_1: [u8; 0]
§_bitfield_1: __BindgenBitfieldUnit<[u8; 5]>
§val: tcg_target_long
§mem_base: *mut TCGTemp
§mem_offset: isize
§name: *const c_char
Implementations§
source§impl TCGTemp
impl TCGTemp
pub fn reg(&self) -> TCGReg
pub fn set_reg(&mut self, val: TCGReg)
pub fn val_type(&self) -> TCGTempVal
pub fn set_val_type(&mut self, val: TCGTempVal)
pub fn base_type(&self) -> TCGType
pub fn set_base_type(&mut self, val: TCGType)
pub fn type_(&self) -> TCGType
pub fn set_type(&mut self, val: TCGType)
pub fn fixed_reg(&self) -> c_uint
pub fn set_fixed_reg(&mut self, val: c_uint)
pub fn indirect_reg(&self) -> c_uint
pub fn set_indirect_reg(&mut self, val: c_uint)
pub fn indirect_base(&self) -> c_uint
pub fn set_indirect_base(&mut self, val: c_uint)
pub fn mem_coherent(&self) -> c_uint
pub fn set_mem_coherent(&mut self, val: c_uint)
pub fn mem_allocated(&self) -> c_uint
pub fn set_mem_allocated(&mut self, val: c_uint)
pub fn temp_local(&self) -> c_uint
pub fn set_temp_local(&mut self, val: c_uint)
pub fn temp_allocated(&self) -> c_uint
pub fn set_temp_allocated(&mut self, val: c_uint)
pub fn new_bitfield_1( reg: TCGReg, val_type: TCGTempVal, base_type: TCGType, type_: TCGType, fixed_reg: c_uint, indirect_reg: c_uint, indirect_base: c_uint, mem_coherent: c_uint, mem_allocated: c_uint, temp_local: c_uint, temp_allocated: c_uint ) -> __BindgenBitfieldUnit<[u8; 5]>
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for TCGTemp
impl !Send for TCGTemp
impl !Sync for TCGTemp
impl Unpin for TCGTemp
impl UnwindSafe for TCGTemp
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more