pub struct MobileDeviceApplicationWrapperBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> MobileDeviceApplicationWrapperBuilder<S>
impl<S: State> MobileDeviceApplicationWrapperBuilder<S>
Sourcepub fn build(self) -> MobileDeviceApplicationWrapperwhere
S: IsComplete,
pub fn build(self) -> MobileDeviceApplicationWrapperwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn has_malware(
self,
value: HasMalware,
) -> MobileDeviceApplicationWrapperBuilder<SetHasMalware<S>>where
S::HasMalware: IsUnset,
pub fn has_malware(
self,
value: HasMalware,
) -> MobileDeviceApplicationWrapperBuilder<SetHasMalware<S>>where
S::HasMalware: IsUnset,
Sourcepub fn maybe_has_malware(
self,
value: Option<HasMalware>,
) -> MobileDeviceApplicationWrapperBuilder<SetHasMalware<S>>where
S::HasMalware: IsUnset,
pub fn maybe_has_malware(
self,
value: Option<HasMalware>,
) -> MobileDeviceApplicationWrapperBuilder<SetHasMalware<S>>where
S::HasMalware: IsUnset,
Sourcepub fn has_unmanaged_app(
self,
value: YesNo,
) -> MobileDeviceApplicationWrapperBuilder<SetHasUnmanagedApp<S>>where
S::HasUnmanagedApp: IsUnset,
pub fn has_unmanaged_app(
self,
value: YesNo,
) -> MobileDeviceApplicationWrapperBuilder<SetHasUnmanagedApp<S>>where
S::HasUnmanagedApp: IsUnset,
Sourcepub fn maybe_has_unmanaged_app(
self,
value: Option<YesNo>,
) -> MobileDeviceApplicationWrapperBuilder<SetHasUnmanagedApp<S>>where
S::HasUnmanagedApp: IsUnset,
pub fn maybe_has_unmanaged_app(
self,
value: Option<YesNo>,
) -> MobileDeviceApplicationWrapperBuilder<SetHasUnmanagedApp<S>>where
S::HasUnmanagedApp: IsUnset,
Sourcepub fn includes(
self,
value: Vec<MobileDeviceApplication>,
) -> MobileDeviceApplicationWrapperBuilder<SetIncludes<S>>where
S::Includes: IsUnset,
pub fn includes(
self,
value: Vec<MobileDeviceApplication>,
) -> MobileDeviceApplicationWrapperBuilder<SetIncludes<S>>where
S::Includes: IsUnset,
Sourcepub fn maybe_includes(
self,
value: Option<Vec<MobileDeviceApplication>>,
) -> MobileDeviceApplicationWrapperBuilder<SetIncludes<S>>where
S::Includes: IsUnset,
pub fn maybe_includes(
self,
value: Option<Vec<MobileDeviceApplication>>,
) -> MobileDeviceApplicationWrapperBuilder<SetIncludes<S>>where
S::Includes: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for MobileDeviceApplicationWrapperBuilder<S>
impl<S> RefUnwindSafe for MobileDeviceApplicationWrapperBuilder<S>
impl<S> Send for MobileDeviceApplicationWrapperBuilder<S>
impl<S> Sync for MobileDeviceApplicationWrapperBuilder<S>
impl<S> Unpin for MobileDeviceApplicationWrapperBuilder<S>
impl<S> UnwindSafe for MobileDeviceApplicationWrapperBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more