pub struct Manager<I, B, M>{ /* private fields */ }Expand description
Manager to reconcile state between a network interface and a behavior
Implementations§
Source§impl<I, B, M> Manager<I, B, M>
impl<I, B, M> Manager<I, B, M>
Sourcepub fn new(interface: I, behavior: B) -> Self
pub fn new(interface: I, behavior: B) -> Self
Creates a new manager from an interface and a behavior.
Auto Trait Implementations§
impl<I, B, M> Freeze for Manager<I, B, M>
impl<I, B, M> RefUnwindSafe for Manager<I, B, M>where
I: RefUnwindSafe,
B: RefUnwindSafe,
impl<I, B, M> Send for Manager<I, B, M>where
I: Send,
impl<I, B, M> Sync for Manager<I, B, M>
impl<I, B, M> Unpin for Manager<I, B, M>
impl<I, B, M> UnsafeUnpin for Manager<I, B, M>where
I: UnsafeUnpin,
B: UnsafeUnpin,
impl<I, B, M> UnwindSafe for Manager<I, B, M>where
I: UnwindSafe,
B: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more