pub struct ReferenceData {
pub data: Vec<(String, DataData)>,
pub id: Option<String>,
pub materials: Vec<MaterialId>,
pub mesh: Option<MeshId>,
pub rotation: Quat,
pub tags: Vec<String>,
pub translation: Vec3,
}Fields§
§data: Vec<(String, DataData)>§id: Option<String>§materials: Vec<MaterialId>§mesh: Option<MeshId>§rotation: Quat§translation: Vec3Trait Implementations§
Source§impl Default for ReferenceData
impl Default for ReferenceData
Source§fn default() -> ReferenceData
fn default() -> ReferenceData
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ReferenceData
impl RefUnwindSafe for ReferenceData
impl Send for ReferenceData
impl Sync for ReferenceData
impl Unpin for ReferenceData
impl UnsafeUnpin for ReferenceData
impl UnwindSafe for ReferenceData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more