Enum Button

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#[repr(u16)]
pub enum Button {
Show 21 variants None = 0, Up = 1, Down = 2, Left = 4, Right = 8, A = 16, B = 32, X = 64, Y = 128, Start = 256, Select = 512, Menu = 1_024, LeftTrigger = 2_048, RightTrigger = 4_096, LeftShoulder = 8_192, RightShoulder = 16_384, Any = 65_535, AnyDirection = 15, AnyFace = 240, AnySystem = 1_792, AnyUpper = 30_720,
}
Expand description

A virtual gamepad button with a 0 or 1 state.

Variants§

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None = 0

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Up = 1

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Down = 2

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Left = 4

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Right = 8

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A = 16

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B = 32

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X = 64

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Y = 128

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Start = 256

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Select = 512

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Menu = 1_024

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LeftTrigger = 2_048

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RightTrigger = 4_096

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LeftShoulder = 8_192

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RightShoulder = 16_384

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Any = 65_535

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AnyDirection = 15

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AnyFace = 240

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AnySystem = 1_792

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AnyUpper = 30_720

Trait Implementations§

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impl Clone for Button

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fn clone(&self) -> Button

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Button

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<u16> for Button

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fn from(val: u16) -> Self

Converts to this type from the input type.
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impl Copy for Button

Auto Trait Implementations§

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impl Freeze for Button

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impl RefUnwindSafe for Button

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impl Send for Button

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impl Sync for Button

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impl Unpin for Button

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impl UnwindSafe for Button

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.