pub struct CustomShader { /* private fields */ }Implementations§
Source§impl CustomShader
impl CustomShader
pub fn new(pipe: RenderPipelineHandle) -> Self
pub fn with_color(self, color: Color) -> Self
pub fn with_image(self, image: Image) -> Self
Trait Implementations§
Auto Trait Implementations§
impl Freeze for CustomShader
impl RefUnwindSafe for CustomShader
impl !Send for CustomShader
impl !Sync for CustomShader
impl Unpin for CustomShader
impl UnwindSafe for CustomShader
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more