pub struct StartGame;Expand description
Command to start a new game session.
This command initializes the game with the configured starting ball count and transitions from the uninitialized state to normal gameplay mode.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for StartGame
impl RefUnwindSafe for StartGame
impl Send for StartGame
impl Sync for StartGame
impl Unpin for StartGame
impl UnsafeUnpin for StartGame
impl UnwindSafe for StartGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more