pub struct TomlActivityStorage { /* private fields */ }
Expand description

In-memory backed TOML activity storage

This storage is backed by an in-memory cache and a TOML file on disk for persistence.

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impl TomlActivityStorage

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pub fn new(path: impl AsRef<Path>) -> PaceResult<Self>

Create a new TomlActivityStorage

§Arguments
  • path - The path to the TOML file
§Errors

Returns an error if the path is not a valid file path.

§Returns

Returns a new TomlActivityStorage

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pub fn sync_to_file(&self) -> PaceResult<()>

Sync the in-memory cache to the TOML file

This will write the in-memory cache to the TOML file on disk

§Errors

Returns an error if the cache cannot be written to the file

§Returns

Returns Ok(()) if the cache is written successfully

Trait Implementations§

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impl ActivityQuerying for TomlActivityStorage

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fn list_activities_by_id( &self ) -> PaceOptResult<BTreeMap<ActivityGuid, Activity>>

Get all activities by their ID. Read more
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fn most_recent_active_activity(&self) -> PaceOptResult<ActivityItem>

Get the latest active activity. Read more
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fn group_activities_by_duration_range( &self ) -> PaceOptResult<BTreeMap<PaceDurationRange, Vec<ActivityItem>>>

Group activities by predefined duration ranges (e.g., short, medium, long). Read more
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fn group_activities_by_start_date( &self ) -> PaceOptResult<BTreeMap<PaceDate, Vec<ActivityItem>>>

Group activities by their start date. This can help in analyzing how activities are distributed over time. Read more
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fn list_activities_with_intermissions( &self ) -> PaceOptResult<BTreeMap<ActivityGuid, Vec<ActivityItem>>>

Retrieve activities that have one or more intermissions, useful for identifying potential inefficiencies or breaks. Read more
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fn group_activities_by_keywords( &self, keyword_opts: KeywordOptions ) -> PaceOptResult<BTreeMap<String, Vec<ActivityItem>>>

Group activities based on keywords, e.g., category, tags, etc. Read more
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fn group_activities_by_kind( &self ) -> PaceOptResult<BTreeMap<ActivityKind, Vec<ActivityItem>>>

Group activities based on their kind (e.g., Task, Intermission). Read more
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fn list_activities_by_time_range( &self, time_range_opts: TimeRangeOptions ) -> PaceOptResult<Vec<ActivityGuid>>

List activities by time range from the storage backend. Read more
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fn group_activities_by_status( &self ) -> PaceOptResult<BTreeMap<ActivityStatus, Vec<ActivityItem>>>

Group activities by their status from the storage backend. Read more
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fn list_current_activities( &self, filter: ActivityFilterKind ) -> PaceOptResult<Vec<ActivityGuid>>

List all current activities from the storage backend matching an ActivityFilter. Read more
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fn list_active_intermissions(&self) -> PaceOptResult<Vec<ActivityGuid>>

List all active intermissions from the storage backend. Read more
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fn list_most_recent_activities( &self, count: usize ) -> PaceOptResult<Vec<ActivityGuid>>

List the most recent activities from the storage backend. Read more
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fn is_activity_active(&self, activity_id: ActivityGuid) -> PaceResult<bool>

Check if an activity is currently active. Read more
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fn list_intermissions_for_activity_id( &self, activity_id: ActivityGuid ) -> PaceOptResult<Vec<ActivityItem>>

List all intermissions for an activity id from the storage backend. Read more
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fn list_active_intermissions_for_activity_id( &self, activity_id: ActivityGuid ) -> PaceOptResult<Vec<ActivityGuid>>

Check if an activity currently has one or more active intermissions. Read more
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fn most_recent_held_activity(&self) -> PaceOptResult<ActivityItem>

Get the latest held activity. Read more
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impl ActivityReadOps for TomlActivityStorage

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fn read_activity(&self, activity_id: ActivityGuid) -> PaceResult<ActivityItem>

Read an activity from the storage backend. Read more
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fn list_activities( &self, filter: ActivityFilterKind ) -> PaceOptResult<FilteredActivities>

List activities from the storage backend. Read more
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impl ActivityStateManagement for TomlActivityStorage

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fn end_all_activities( &self, end_opts: EndOptions ) -> PaceOptResult<Vec<ActivityItem>>

End all activities in the storage backend. Read more
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fn end_last_unfinished_activity( &self, end_opts: EndOptions ) -> PaceOptResult<ActivityItem>

End the last unfinished activity in the storage backend. Read more
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fn end_activity( &self, activity_id: ActivityGuid, end_opts: EndOptions ) -> PaceResult<ActivityItem>

End an activity in the storage backend. Read more
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fn hold_most_recent_active_activity( &self, hold_opts: HoldOptions ) -> PaceOptResult<ActivityItem>

Hold the most recent activity that is active in the storage backend. Read more
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fn end_all_active_intermissions( &self, end_opts: EndOptions ) -> PaceOptResult<Vec<ActivityGuid>>

End all active intermissions in the storage backend. Read more
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fn resume_activity( &self, activity_id: ActivityGuid, resume_opts: ResumeOptions ) -> PaceResult<ActivityItem>

Resume an activity in the storage backend. Read more
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fn hold_activity( &self, activity_id: ActivityGuid, hold_opts: HoldOptions ) -> PaceResult<ActivityItem>

Hold an activity in the storage backend. Read more
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fn resume_most_recent_activity( &self, resume_opts: ResumeOptions ) -> PaceOptResult<ActivityItem>

Resume the most recent activity in the storage backend. Read more
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fn begin_activity(&self, activity: Activity) -> PaceResult<ActivityItem>

Begin an activity in the storage backend. This makes the activity active. Read more
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impl ActivityStorage for TomlActivityStorage

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fn setup_storage(&self) -> PaceResult<()>

Setup the storage backend. This is called once when the application starts. Read more
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impl ActivityWriteOps for TomlActivityStorage

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fn create_activity(&self, activity: Activity) -> PaceResult<ActivityItem>

Create an activity in the storage backend. Read more
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fn update_activity( &self, activity_id: ActivityGuid, updated_activity: Activity, update_opts: UpdateOptions ) -> PaceResult<ActivityItem>

Update an existing activity in the storage backend. Read more
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fn delete_activity( &self, activity_id: ActivityGuid, delete_opts: DeleteOptions ) -> PaceResult<ActivityItem>

Delete an activity from the storage backend. Read more
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impl From<TomlActivityStorage> for StorageKind

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fn from(v: TomlActivityStorage) -> StorageKind

Converts to this type from the input type.
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impl SyncStorage for TomlActivityStorage

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fn sync(&self) -> PaceResult<()>

Sync the storage to a persistent medium. Read more
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impl TryInto<TomlActivityStorage> for StorageKind

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_into( self ) -> Result<TomlActivityStorage, <Self as TryInto<TomlActivityStorage>>::Error>

Performs the conversion.

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more