pub struct NextSceneDialogChange { /* private fields */ }Implementations§
Trait Implementations§
Source§impl Change for NextSceneDialogChange
impl Change for NextSceneDialogChange
Auto Trait Implementations§
impl Freeze for NextSceneDialogChange
impl RefUnwindSafe for NextSceneDialogChange
impl Send for NextSceneDialogChange
impl Sync for NextSceneDialogChange
impl Unpin for NextSceneDialogChange
impl UnwindSafe for NextSceneDialogChange
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more