pub enum ItemState {
Owned(String),
InScene(String),
Unassigned,
}Variants§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for ItemState
impl<'de> Deserialize<'de> for ItemState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for ItemState
impl StructuralPartialEq for ItemState
Auto Trait Implementations§
impl Freeze for ItemState
impl RefUnwindSafe for ItemState
impl Send for ItemState
impl Sync for ItemState
impl Unpin for ItemState
impl UnwindSafe for ItemState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more