Network

Struct Network 

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pub struct Network {
    pub members: HashMap<MemberId, TestGroupState>,
    pub removed_members: HashSet<MemberId>,
    pub queue: VecDeque<TestMessage<TestDgm<MemberId, MessageId>>>,
    /* private fields */
}

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§members: HashMap<MemberId, TestGroupState>§removed_members: HashSet<MemberId>§queue: VecDeque<TestMessage<TestDgm<MemberId, MessageId>>>

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impl Network

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pub fn new<const N: usize>(members: [MemberId; N], rng: Rng) -> Self

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pub fn create(&mut self, creator: MemberId, initial_members: Vec<MemberId>)

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pub fn add(&mut self, adder: MemberId, added: MemberId)

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pub fn remove(&mut self, remover: MemberId, removed: MemberId)

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pub fn update(&mut self, updater: MemberId)

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pub fn send(&mut self, sender: MemberId, plaintext: &[u8])

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pub fn process(&mut self) -> Vec<(MemberId, MemberId, Vec<u8>)>

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pub fn members(&self, member: &MemberId) -> Vec<MemberId>

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