[−][src]Struct ozelot::clientbound::ClientboundHeldItemChange
Methods
impl ClientboundHeldItemChange
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pub fn deserialize<R: Read>(r: &mut R) -> Result<ClientboundPacket>
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Deserializes a Read type into a packet. You usually won't need to use this.
pub fn to_u8(&self) -> Result<Vec<u8>>
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Serializes the packet into Vec
pub fn new(slot: u8) -> ClientboundPacket
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pub fn get_slot(&self) -> &u8
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Get the slot number which the player has selected
Trait Implementations
impl Clone for ClientboundHeldItemChange
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fn clone(&self) -> ClientboundHeldItemChange
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fn clone_from(&mut self, source: &Self)
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impl Debug for ClientboundHeldItemChange
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impl PartialEq<ClientboundHeldItemChange> for ClientboundHeldItemChange
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fn eq(&self, other: &ClientboundHeldItemChange) -> bool
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fn ne(&self, other: &ClientboundHeldItemChange) -> bool
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impl StructuralPartialEq for ClientboundHeldItemChange
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Auto Trait Implementations
impl RefUnwindSafe for ClientboundHeldItemChange
impl Send for ClientboundHeldItemChange
impl Sync for ClientboundHeldItemChange
impl Unpin for ClientboundHeldItemChange
impl UnwindSafe for ClientboundHeldItemChange
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,