pub struct Story { /* private fields */ }

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impl Story

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pub fn initialize(&mut self)

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pub fn register_scene(&mut self, scene: Scene)

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pub fn unregister_scene(&mut self, name: &str) -> Option<Scene>

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pub fn register_background(&mut self, background: Background)

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pub fn unregister_background(&mut self, name: &str) -> Option<Background>

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pub fn register_character(&mut self, character: Character)

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pub fn unregister_character(&mut self, name: &str) -> Option<Character>

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pub fn register_chapter(&mut self, chapter: Chapter)

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pub fn unregister_chapter(&mut self, name: &str) -> Option<Chapter>

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pub fn backgrounds(&self) -> impl Iterator<Item = (&str, &Background)>

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pub fn background(&self, name: &str) -> Option<&Background>

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pub fn scenes(&self) -> impl Iterator<Item = (&str, &Scene)>

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pub fn scene(&self, name: &str) -> Option<&Scene>

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pub fn characters(&self) -> impl Iterator<Item = (&str, &Character)>

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pub fn character(&self, name: &str) -> Option<&Character>

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pub fn character_mut(&mut self, name: &str) -> Option<&mut Character>

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pub fn chapter(&self, name: &str) -> Option<&Chapter>

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pub fn active_scene(&self) -> &ActiveScene

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pub fn active_dialogue(&self) -> &ActiveDialogue

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pub fn current_chapter(&self) -> Option<(&str, usize)>

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pub fn is_paused(&self) -> bool

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pub fn set_paused(&mut self, value: bool)

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pub fn is_waiting_for_dialogue_option_selection(&self) -> bool

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pub fn focus_dialogue_option( &mut self, index: Option<usize> ) -> Result<(), StoryError>

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pub fn select_dialogue_option(&mut self, index: usize) -> Result<(), StoryError>

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pub fn unselect_dialogue_option(&mut self)

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pub fn go_to_scene(&mut self, name: &str) -> Result<(), StoryError>

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pub fn end_scene(&mut self)

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pub fn change_scene_background(&mut self, name: &str) -> Result<(), StoryError>

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pub fn jump_to_label(&mut self, name: &str) -> Result<(), StoryError>

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pub fn run_chapter(&mut self, name: &str) -> Result<(), StoryError>

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pub fn in_progress(&self) -> bool

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pub fn is_dirty(&self) -> bool

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pub fn is_complete(&self) -> bool

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pub fn debug_state(&self) -> StoryDebugState

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pub fn process(&mut self, delta_time: Scalar) -> Result<(), StoryError>

Trait Implementations§

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impl Clone for Story

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fn clone(&self) -> Story

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Story

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Story

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fn default() -> Story

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Story

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Prefab for Story

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impl Serialize for Story

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl RefUnwindSafe for Story

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impl Send for Story

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impl Sync for Story

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impl Unpin for Story

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impl UnwindSafe for Story

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Finalize for T

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unsafe fn finalize_raw(data: *mut ())

Safety Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Initialize for Twhere T: Default,

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fn initialize(&mut self)

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unsafe fn initialize_raw(data: *mut ())

Safety Read more
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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Component for Twhere T: Send + Sync + 'static,

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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,