Struct oxygengine_utils::noise_map_generator::NoiseMapGenerator [−][src]
pub struct NoiseMapGenerator { /* fields omitted */ }
Implementations
impl NoiseMapGenerator
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impl NoiseMapGenerator
[src]pub fn new(seed: u32, chunk_size: usize, zoom: Scalar) -> Self
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pub fn seed(&self) -> u32
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pub fn chunk_size(&self) -> usize
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pub fn zoom(&self) -> Scalar
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pub fn sample_raw(&self, x: Scalar, y: Scalar, z: Scalar) -> Scalar
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pub fn sample(
&self,
coord: (isize, isize),
(col, row): (usize, usize),
margin: usize,
depth: Scalar
) -> Scalar
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&self,
coord: (isize, isize),
(col, row): (usize, usize),
margin: usize,
depth: Scalar
) -> Scalar
pub fn build_chunk(
&self,
coord: (isize, isize),
margin: usize
) -> Grid2d<Scalar>
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&self,
coord: (isize, isize),
margin: usize
) -> Grid2d<Scalar>
pub fn build_chunk_with_depth(
&self,
coord: (isize, isize),
margin: usize,
depth: Scalar
) -> Grid2d<Scalar>
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&self,
coord: (isize, isize),
margin: usize,
depth: Scalar
) -> Grid2d<Scalar>
pub fn build_chunks(&self, coord: Range<(isize, isize)>) -> Grid2d<Scalar>
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pub fn build_chunks_with_depth(
&self,
coord: Range<(isize, isize)>,
depth: Scalar
) -> Grid2d<Scalar>
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&self,
coord: Range<(isize, isize)>,
depth: Scalar
) -> Grid2d<Scalar>
Trait Implementations
impl Clone for NoiseMapGenerator
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impl Clone for NoiseMapGenerator
[src]fn clone(&self) -> NoiseMapGenerator
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
Auto Trait Implementations
impl RefUnwindSafe for NoiseMapGenerator
impl RefUnwindSafe for NoiseMapGenerator
impl Send for NoiseMapGenerator
impl Send for NoiseMapGenerator
impl Sync for NoiseMapGenerator
impl Sync for NoiseMapGenerator
impl Unpin for NoiseMapGenerator
impl Unpin for NoiseMapGenerator
impl UnwindSafe for NoiseMapGenerator
impl UnwindSafe for NoiseMapGenerator