pub struct AnimationMessage(pub String);
Expand description
A MessageData
implementation sent by running an
Animation::Message
animation
Tuple Fields§
§0: String
Trait Implementations§
Source§impl Clone for AnimationMessage
impl Clone for AnimationMessage
Source§fn clone(&self) -> AnimationMessage
fn clone(&self) -> AnimationMessage
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for AnimationMessage
impl Debug for AnimationMessage
Source§impl Default for AnimationMessage
impl Default for AnimationMessage
Source§fn default() -> AnimationMessage
fn default() -> AnimationMessage
Returns the “default value” for a type. Read more
Source§impl MessageData for AnimationMessagewhere
AnimationMessage: Clone,
impl MessageData for AnimationMessagewhere
AnimationMessage: Clone,
fn clone_message(&self) -> Box<dyn MessageData>
fn as_any(&self) -> &(dyn Any + 'static)
Auto Trait Implementations§
impl Freeze for AnimationMessage
impl RefUnwindSafe for AnimationMessage
impl Send for AnimationMessage
impl Sync for AnimationMessage
impl Unpin for AnimationMessage
impl UnwindSafe for AnimationMessage
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more