pub struct FlexBoxNode {
    pub id: WidgetId,
    pub props: Props,
    pub items: Vec<FlexBoxItemNode>,
    pub direction: FlexBoxDirection,
    pub separation: f32,
    pub wrap: bool,
    pub transform: Transform,
}Fields§
§id: WidgetId§props: Props§items: Vec<FlexBoxItemNode>§direction: FlexBoxDirection§separation: f32§wrap: bool§transform: TransformImplementations§
Source§impl FlexBoxNode
 
impl FlexBoxNode
pub fn remap_props<F>(&mut self, f: F)
Trait Implementations§
Source§impl Clone for FlexBoxNode
 
impl Clone for FlexBoxNode
Source§fn clone(&self) -> FlexBoxNode
 
fn clone(&self) -> FlexBoxNode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl Debug for FlexBoxNode
 
impl Debug for FlexBoxNode
Source§impl Default for FlexBoxNode
 
impl Default for FlexBoxNode
Source§fn default() -> FlexBoxNode
 
fn default() -> FlexBoxNode
Returns the “default value” for a type. Read more
Source§impl From<FlexBoxNode> for WidgetNode
 
impl From<FlexBoxNode> for WidgetNode
Source§fn from(data: FlexBoxNode) -> WidgetNode
 
fn from(data: FlexBoxNode) -> WidgetNode
Converts to this type from the input type.
Source§impl From<FlexBoxNode> for WidgetUnitNode
 
impl From<FlexBoxNode> for WidgetUnitNode
Source§fn from(unit: FlexBoxNode) -> WidgetUnitNode
 
fn from(unit: FlexBoxNode) -> WidgetUnitNode
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for FlexBoxNode
impl !RefUnwindSafe for FlexBoxNode
impl Send for FlexBoxNode
impl Sync for FlexBoxNode
impl Unpin for FlexBoxNode
impl !UnwindSafe for FlexBoxNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more