Struct oxygengine_user_interface::raui::core::prelude::Animator [−][src]
pub struct Animator<'a> { /* fields omitted */ }Implementations
impl<'a> Animator<'a>[src]
impl<'a> Animator<'a>[src]pub fn new(states: &'a AnimatorStates, update: AnimationUpdate) -> Animator<'a>[src]
pub fn has(&self, id: &str) -> bool[src]
pub fn change(
&self,
name: &str,
data: Option<Animation>
) -> Result<(), AnimationError>[src]
&self,
name: &str,
data: Option<Animation>
) -> Result<(), AnimationError>
pub fn value(&self, id: &str, name: &str) -> Option<(f32, f32, f32)>[src]
(progress factor, time, duration)
pub fn value_progress(&self, id: &str, name: &str) -> Option<f32>[src]
pub fn value_progress_or(&self, id: &str, name: &str, v: f32) -> f32[src]
pub fn value_progress_or_zero(&self, id: &str, name: &str) -> f32[src]
Auto Trait Implementations
impl<'a> !RefUnwindSafe for Animator<'a>
impl<'a> !RefUnwindSafe for Animator<'a>impl<'a> !UnwindSafe for Animator<'a>
impl<'a> !UnwindSafe for Animator<'a>