pub enum Renderable {
    PushTransform(Transform2d),
    PopTransform,
    PushBlending(MaterialBlending),
    PopBlending,
    PushScissor(Rect),
    PopScissor,
    Mesh(MeshRenderable),
    Sprite(SpriteRenderable),
    Text(TextRenderable),
    Shape(ShapeRenderable),
}

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PushTransform(Transform2d)

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PopTransform

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PushBlending(MaterialBlending)

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PopBlending

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PushScissor(Rect)

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PopScissor

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Mesh(MeshRenderable)

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Sprite(SpriteRenderable)

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Text(TextRenderable)

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Shape(ShapeRenderable)

Trait Implementations§

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impl From<MeshRenderable> for Renderable

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fn from(other: MeshRenderable) -> Self

Converts to this type from the input type.
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impl From<ShapeRenderable> for Renderable

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fn from(other: ShapeRenderable) -> Self

Converts to this type from the input type.
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impl From<SpriteRenderable> for Renderable

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fn from(other: SpriteRenderable) -> Self

Converts to this type from the input type.
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impl From<TextRenderable> for Renderable

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fn from(other: TextRenderable) -> Self

Converts to this type from the input type.

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fn type_id(&self) -> TypeId

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Finalize for T

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unsafe fn finalize_raw(data: *mut ())

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

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unsafe fn drop(ptr: usize)

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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fn vzip(self) -> V

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impl<T> Component for Twhere T: Send + Sync + 'static,