[−][src]Struct oxygengine_procedural::world_2d_climate_simulation::World2dClimateSimulationVector
Implementations
impl World2dClimateSimulationVector
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pub fn neg_x(self) -> Self
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pub fn neg_y(self) -> Self
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pub fn dot(self, other: Self) -> Scalar
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pub fn refract(self, normal: Self) -> Self
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pub fn magnitude_sqr(self) -> Scalar
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pub fn magnitude(self) -> Scalar
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pub fn normalized(self) -> Self
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Trait Implementations
impl Add<World2dClimateSimulationVector> for World2dClimateSimulationVector
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type Output = Self
The resulting type after applying the +
operator.
fn add(self, other: Self) -> Self
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impl Add<f32> for World2dClimateSimulationVector
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type Output = Self
The resulting type after applying the +
operator.
fn add(self, other: Scalar) -> Self
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impl Clone for World2dClimateSimulationVector
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fn clone(&self) -> World2dClimateSimulationVector
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fn clone_from(&mut self, source: &Self)
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impl Copy for World2dClimateSimulationVector
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impl Debug for World2dClimateSimulationVector
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impl Default for World2dClimateSimulationVector
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impl<'de> Deserialize<'de> for World2dClimateSimulationVector
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl Div<World2dClimateSimulationVector> for World2dClimateSimulationVector
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type Output = Self
The resulting type after applying the /
operator.
fn div(self, other: Self) -> Self
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impl Div<f32> for World2dClimateSimulationVector
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type Output = Self
The resulting type after applying the /
operator.
fn div(self, other: Scalar) -> Self
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impl From<(f32, f32)> for World2dClimateSimulationVector
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impl Into<(f32, f32)> for World2dClimateSimulationVector
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impl Mul<World2dClimateSimulationVector> for World2dClimateSimulationVector
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type Output = Self
The resulting type after applying the *
operator.
fn mul(self, other: Self) -> Self
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impl Mul<f32> for World2dClimateSimulationVector
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type Output = Self
The resulting type after applying the *
operator.
fn mul(self, other: Scalar) -> Self
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impl Neg for World2dClimateSimulationVector
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impl PartialEq<World2dClimateSimulationVector> for World2dClimateSimulationVector
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fn eq(&self, other: &World2dClimateSimulationVector) -> bool
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fn ne(&self, other: &World2dClimateSimulationVector) -> bool
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impl Serialize for World2dClimateSimulationVector
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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl StructuralPartialEq for World2dClimateSimulationVector
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impl Sub<World2dClimateSimulationVector> for World2dClimateSimulationVector
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type Output = Self
The resulting type after applying the -
operator.
fn sub(self, other: Self) -> Self
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impl Sub<f32> for World2dClimateSimulationVector
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Auto Trait Implementations
impl RefUnwindSafe for World2dClimateSimulationVector
impl Send for World2dClimateSimulationVector
impl Sync for World2dClimateSimulationVector
impl Unpin for World2dClimateSimulationVector
impl UnwindSafe for World2dClimateSimulationVector
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,