pub enum BodyStatus {
Disabled,
Static,
Dynamic,
Kinematic,
}Expand description
The status of a body.
Variants§
Disabled
The body is disabled and ignored by the physics engine.
Static
The body is static and thus cannot move.
Dynamic
The body is dynamic and thus can move and is subject to forces.
Kinematic
The body is kinematic so its velocity is controlled by the user and it is not affected by forces and constraints.
Trait Implementations§
Source§impl Clone for BodyStatus
impl Clone for BodyStatus
Source§fn clone(&self) -> BodyStatus
fn clone(&self) -> BodyStatus
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for BodyStatus
impl Debug for BodyStatus
Source§impl Hash for BodyStatus
impl Hash for BodyStatus
Source§impl PartialEq for BodyStatus
impl PartialEq for BodyStatus
Source§fn eq(&self, other: &BodyStatus) -> bool
fn eq(&self, other: &BodyStatus) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for BodyStatus
impl Eq for BodyStatus
impl StructuralPartialEq for BodyStatus
Auto Trait Implementations§
impl Freeze for BodyStatus
impl RefUnwindSafe for BodyStatus
impl Send for BodyStatus
impl Sync for BodyStatus
impl Unpin for BodyStatus
impl UnsafeUnpin for BodyStatus
impl UnwindSafe for BodyStatus
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
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