pub struct Collider2dPrefabProxy {
pub margin: Scalar,
pub collision_groups: Collider2dPrefabProxyCollisionGroups,
pub shape: Collider2dPrefabProxyShape,
pub position: Vector<Scalar>,
pub rotation: Scalar,
pub density: Scalar,
pub linear_prediction: Scalar,
pub angular_prediction: Scalar,
pub is_sensor: bool,
pub ccd_enabled: bool,
}Fields§
§margin: Scalar§collision_groups: Collider2dPrefabProxyCollisionGroups§shape: Collider2dPrefabProxyShape§position: Vector<Scalar>§rotation: Scalar§density: Scalar§linear_prediction: Scalar§angular_prediction: Scalar§is_sensor: bool§ccd_enabled: boolTrait Implementations§
Source§impl Clone for Collider2dPrefabProxy
impl Clone for Collider2dPrefabProxy
Source§fn clone(&self) -> Collider2dPrefabProxy
fn clone(&self) -> Collider2dPrefabProxy
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for Collider2dPrefabProxy
impl Debug for Collider2dPrefabProxy
Source§impl Default for Collider2dPrefabProxy
impl Default for Collider2dPrefabProxy
Source§impl<'de> Deserialize<'de> for Collider2dPrefabProxy
impl<'de> Deserialize<'de> for Collider2dPrefabProxy
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Prefab for Collider2dPrefabProxy
impl Prefab for Collider2dPrefabProxy
fn from_prefab(data: &Value) -> Result<Self, PrefabError>
fn from_prefab_with_extras( data: &Value, _named_entities: &HashMap<String, Entity>, _state_token: ID<PhantomData<dyn State + Send + Sync>>, ) -> Result<Self, PrefabError>
fn to_prefab(&self) -> Result<Value, PrefabError>
fn from_prefab_str(data: &str) -> Result<Self, PrefabError>
fn to_prefab_string(&self) -> Result<String, PrefabError>
fn post_from_prefab(&mut self)
Source§impl PrefabProxy<Collider2dPrefabProxy> for Collider2d
impl PrefabProxy<Collider2dPrefabProxy> for Collider2d
fn from_proxy_with_extras( proxy: Collider2dPrefabProxy, _: &HashMap<String, Entity>, _: StateToken, ) -> Result<Self, PrefabError>
Auto Trait Implementations§
impl Freeze for Collider2dPrefabProxy
impl RefUnwindSafe for Collider2dPrefabProxy
impl Send for Collider2dPrefabProxy
impl Sync for Collider2dPrefabProxy
impl Unpin for Collider2dPrefabProxy
impl UnsafeUnpin for Collider2dPrefabProxy
impl UnwindSafe for Collider2dPrefabProxy
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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