Struct oxygengine_physics_2d::prelude::FEMSurfaceDesc [−][src]
Expand description
A builder for FEMSurface bodies.
Implementations
Create a surface form the given tiangles.
Create a surface form the given triangles.
Mark all nodes as non-kinematic.
Sets a user-data to be attached to the object being built.
Sets the user-data to be attached to the object being built.
Reference to the user-data to be attached to the object being built.
pub fn set_plasticity(
&mut self,
strain_threshold: N,
creep: N,
max_force: N
) -> &mut FEMSurfaceDesc<'a, N>
pub fn translation(
self,
vector: Matrix<N, Const<{_: usize}>, Const<1_usize>, ArrayStorage<N, 2_usize, 1_usize>>
) -> FEMSurfaceDesc<'a, N>
pub fn set_translation(
&mut self,
vector: Matrix<N, Const<{_: usize}>, Const<1_usize>, ArrayStorage<N, 2_usize, 1_usize>>
) -> &mut FEMSurfaceDesc<'a, N>
pub fn scale(
self,
scale: Matrix<N, Const<{_: usize}>, Const<1_usize>, ArrayStorage<N, 2_usize, 1_usize>>
) -> FEMSurfaceDesc<'a, N>
pub fn set_scale(
&mut self,
scale: Matrix<N, Const<{_: usize}>, Const<1_usize>, ArrayStorage<N, 2_usize, 1_usize>>
) -> &mut FEMSurfaceDesc<'a, N>
pub fn set_sleep_threshold(
&mut self,
sleep_threshold: Option<N>
) -> &mut FEMSurfaceDesc<'a, N>
pub fn position(
self,
position: Isometry<N, Unit<Complex<N>>, 2_usize>
) -> FEMSurfaceDesc<'a, N>
pub fn set_position(
&mut self,
position: Isometry<N, Unit<Complex<N>>, 2_usize>
) -> &mut FEMSurfaceDesc<'a, N>
pub fn get_translation(
&self
) -> &Matrix<N, Const<{_: usize}>, Const<1_usize>, ArrayStorage<N, 2_usize, 1_usize>>
pub fn get_scale(
&self
) -> &Matrix<N, Const<{_: usize}>, Const<1_usize>, ArrayStorage<N, 2_usize, 1_usize>>
Builds a finite-element based deformable body from this description.
Auto Trait Implementations
impl<'a, N> !RefUnwindSafe for FEMSurfaceDesc<'a, N>
impl<'a, N> Send for FEMSurfaceDesc<'a, N>
impl<'a, N> Sync for FEMSurfaceDesc<'a, N>
impl<'a, N> Unpin for FEMSurfaceDesc<'a, N> where
N: Unpin,
impl<'a, N> !UnwindSafe for FEMSurfaceDesc<'a, N>
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
The inverse inclusion map: attempts to construct self
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pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.