Struct oxygengine_physics_2d::prelude::DefaultBodySet [−][src]
Expand description
The default set containing all the bodies added to the world.
It is based on an arena using generational indices to avoid the ABA problem.
Implementations
Creates an empty set.
Adds a body (represented as a boxed trait-object) to this set.
Removes a body from this set.
Gets a reference to the body identified by handle
.
Gets a mutable reference to the body identified by handle
.
Iterate through all the bodies and their handles.
Mutably iterate through all the bodies and their handles.
Gets the rigid body identified by handle
.
Returns None
if the body does not exists, of if it exists but is not a rigid body.
Gets a mutable reference to the rigid body identified by handle
.
Returns None
if the body does not exists, of if it exists but is not a rigid body.
Gets the multibody identified by handle
.
Returns None
if the body does not exists, of if it exists but is not a multibody.
Gets a mutable reference to the multibody identified by handle
.
Returns None
if the body does not exists, of if it exists but is not a multibody.
Trait Implementations
type Handle = Index
type Handle = Index
Type of a body handle identifying a body in this set.
Gets a reference to the body identified by handle
.
Gets a mutable reference to the body identified by handle
.
Check if this set contains a body identified by handle
.
Iterate through all the bodies on this set, applying the closure f
on them.
pub fn foreach_mut(
&mut self,
f: &mut dyn FnMut(<DefaultBodySet<N> as BodySet<N>>::Handle, &mut (dyn Body<N> + 'static))
)
pub fn foreach_mut(
&mut self,
f: &mut dyn FnMut(<DefaultBodySet<N> as BodySet<N>>::Handle, &mut (dyn Body<N> + 'static))
)
Mutable iterate through all the bodies on this set, applying the closure f
on them.
Gets the handle of one body that has been removed. Read more
Auto Trait Implementations
impl<N> !RefUnwindSafe for DefaultBodySet<N>
impl<N> Send for DefaultBodySet<N>
impl<N> Sync for DefaultBodySet<N>
impl<N> Unpin for DefaultBodySet<N>
impl<N> !UnwindSafe for DefaultBodySet<N>
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.