QuestsDatabase

Struct QuestsDatabase 

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pub struct QuestsDatabase<Q, B, V>
where Q: Debug + Clone + Send + Sync, B: Debug + Clone + Send + Sync, V: Currency + Debug + Clone + Send + Sync,
{ /* private fields */ }

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impl<Q, B, V> QuestsDatabase<Q, B, V>
where Q: Debug + Clone + Send + Sync, B: Debug + Clone + Send + Sync, V: Currency + Debug + Clone + Send + Sync,

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pub fn register_objective(&mut self, item: Objective<B>) -> ObjectiveId

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pub fn register_many_objectives<'a>( &'a mut self, iter: impl Iterator<Item = Objective<B>> + 'a, ) -> impl Iterator<Item = ObjectiveId> + 'a

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pub fn unregister_objective(&mut self, id: ObjectiveId) -> Option<Objective<B>>

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pub fn unregister_many_objectives<'a>( &'a mut self, iter: impl Iterator<Item = ObjectiveId> + 'a, ) -> impl Iterator<Item = Objective<B>> + 'a

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pub fn objectives(&self) -> impl Iterator<Item = (ObjectiveId, &Objective<B>)>

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pub fn objective(&self, id: ObjectiveId) -> Option<&Objective<B>>

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pub fn objective_mut(&mut self, id: ObjectiveId) -> Option<&mut Objective<B>>

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pub fn find_objectives( &self, iter: impl Iterator<Item = ObjectiveId>, ) -> impl Iterator<Item = (ObjectiveId, &Objective<B>)>

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pub fn contains_objective(&self, id: ObjectiveId) -> bool

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pub fn objective_id(&self, data: &B) -> Option<ObjectiveId>
where B: PartialEq,

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pub fn register_quest(&mut self, item: Quest<Q, V>) -> QuestId

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pub fn register_many_quests<'a>( &'a mut self, iter: impl Iterator<Item = Quest<Q, V>> + 'a, ) -> impl Iterator<Item = QuestId> + 'a

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pub fn unregister_quest(&mut self, id: QuestId) -> Option<Quest<Q, V>>

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pub fn unregister_many_quests<'a>( &'a mut self, iter: impl Iterator<Item = QuestId> + 'a, ) -> impl Iterator<Item = Quest<Q, V>> + 'a

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pub fn quests(&self) -> impl Iterator<Item = (QuestId, &Quest<Q, V>)>

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pub fn quest(&self, id: QuestId) -> Option<&Quest<Q, V>>

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pub fn quest_mut(&mut self, id: QuestId) -> Option<&mut Quest<Q, V>>

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pub fn find_quests( &self, iter: impl Iterator<Item = QuestId>, ) -> impl Iterator<Item = (QuestId, &Quest<Q, V>)>

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pub fn contains_quest(&self, id: QuestId) -> bool

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pub fn quest_id(&self, data: &Q) -> Option<QuestId>
where Q: PartialEq,

Trait Implementations§

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impl<Q, B, V> Clone for QuestsDatabase<Q, B, V>
where Q: Debug + Clone + Send + Sync + Clone, B: Debug + Clone + Send + Sync + Clone, V: Currency + Debug + Clone + Send + Sync + Clone,

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fn clone(&self) -> QuestsDatabase<Q, B, V>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Q, B, V> Debug for QuestsDatabase<Q, B, V>
where Q: Debug + Clone + Send + Sync + Debug, B: Debug + Clone + Send + Sync + Debug, V: Currency + Debug + Clone + Send + Sync + Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<Q, B, V> Default for QuestsDatabase<Q, B, V>
where Q: Debug + Clone + Send + Sync, B: Debug + Clone + Send + Sync, V: Currency + Debug + Clone + Send + Sync,

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<Q, B, V> Freeze for QuestsDatabase<Q, B, V>

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impl<Q, B, V> RefUnwindSafe for QuestsDatabase<Q, B, V>

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impl<Q, B, V> Send for QuestsDatabase<Q, B, V>

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impl<Q, B, V> Sync for QuestsDatabase<Q, B, V>

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impl<Q, B, V> Unpin for QuestsDatabase<Q, B, V>
where B: Unpin, Q: Unpin, V: Unpin,

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impl<Q, B, V> UnwindSafe for QuestsDatabase<Q, B, V>
where B: UnwindSafe, Q: UnwindSafe, V: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Finalize for T

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unsafe fn finalize_raw(data: *mut ())

Safety Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Initialize for T
where T: Default,

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fn initialize(&mut self)

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unsafe fn initialize_raw(data: *mut ())

Safety Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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unsafe fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Component for T
where T: Send + Sync + 'static,