Struct InputController

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pub struct InputController { /* private fields */ }

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impl InputController

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pub fn register<D>(&mut self, device: D)
where D: InputDevice + 'static,

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pub fn unregister(&mut self, name: &str) -> Option<Box<dyn InputDevice>>

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pub fn device(&self, id: &str) -> Option<&dyn InputDevice>

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pub fn as_device<T>(&self, id: &str) -> Option<&T>
where T: InputDevice,

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pub fn mapping_axes(&self) -> impl Iterator<Item = (&str, (&str, &str))>

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pub fn mapping_triggers(&self) -> impl Iterator<Item = (&str, (&str, &str))>

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pub fn map_config(&mut self, config: InputMappings)

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pub fn map_axis(&mut self, name_from: &str, device: &str, name_to: &str)

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pub fn unmap_axis(&mut self, name: &str)

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pub fn map_trigger(&mut self, name_from: &str, device: &str, name_to: &str)

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pub fn unmap_trigger(&mut self, name: &str)

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pub fn axes(&self) -> impl Iterator<Item = (&str, Scalar)>

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pub fn triggers(&self) -> impl Iterator<Item = (&str, TriggerState)>

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pub fn axis(&self, name: &str) -> Option<Scalar>

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pub fn multi_axis<const N: usize>( &self, names: [&str; N], ) -> [Option<Scalar>; N]

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pub fn mirror_multi_axis<const N: usize>( &self, names: [(&str, &str); N], ) -> [Option<Scalar>; N]

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pub fn axis_or_default(&self, name: &str) -> Scalar

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pub fn multi_axis_or_default<const N: usize>( &self, names: [&str; N], ) -> [Scalar; N]

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pub fn mirror_multi_axis_or_default<const N: usize>( &self, names: [(&str, &str); N], ) -> [Scalar; N]

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pub fn set_axis(&mut self, name: &str, value: Scalar)

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pub fn trigger(&self, name: &str) -> Option<TriggerState>

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pub fn multi_trigger<const N: usize>( &self, names: [&str; N], ) -> [Option<TriggerState>; N]

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pub fn priority_trigger<const N: usize>( &self, names: [&str; N], ) -> Option<TriggerState>

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pub fn trigger_or_default(&self, name: &str) -> TriggerState

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pub fn multi_trigger_or_default<const N: usize>( &self, names: [&str; N], ) -> [TriggerState; N]

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pub fn priority_trigger_or_default<const N: usize>( &self, names: [&str; N], ) -> TriggerState

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pub fn set_trigger(&mut self, name: &str, value: TriggerState)

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pub fn text(&self) -> &str

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pub fn process(&mut self, universe: &mut Universe)

Trait Implementations§

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impl Default for InputController

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fn default() -> InputController

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> Finalize for T

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unsafe fn finalize_raw(data: *mut ())

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Initialize for T
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fn initialize(&mut self)

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unsafe fn initialize_raw(data: *mut ())

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impl<T, U> Into<U> for T
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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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