Struct oxygengine_input::resources::controller::InputController
source · pub struct InputController { /* private fields */ }
Implementations§
source§impl InputController
impl InputController
pub fn register<D>(&mut self, device: D)where D: InputDevice + 'static,
pub fn unregister(&mut self, name: &str) -> Option<Box<dyn InputDevice>>
pub fn device(&self, id: &str) -> Option<&dyn InputDevice>
pub fn as_device<T>(&self, id: &str) -> Option<&T>where T: InputDevice,
pub fn mapping_axes(&self) -> impl Iterator<Item = (&str, (&str, &str))>
pub fn mapping_triggers(&self) -> impl Iterator<Item = (&str, (&str, &str))>
pub fn map_config(&mut self, config: InputMappings)
pub fn map_axis(&mut self, name_from: &str, device: &str, name_to: &str)
pub fn unmap_axis(&mut self, name: &str)
pub fn map_trigger(&mut self, name_from: &str, device: &str, name_to: &str)
pub fn unmap_trigger(&mut self, name: &str)
pub fn axes(&self) -> impl Iterator<Item = (&str, Scalar)>
pub fn triggers(&self) -> impl Iterator<Item = (&str, TriggerState)>
pub fn axis(&self, name: &str) -> Option<Scalar>
pub fn multi_axis<const N: usize>( &self, names: [&str; N] ) -> [Option<Scalar>; N]
pub fn mirror_multi_axis<const N: usize>( &self, names: [(&str, &str); N] ) -> [Option<Scalar>; N]
pub fn axis_or_default(&self, name: &str) -> Scalar
pub fn multi_axis_or_default<const N: usize>( &self, names: [&str; N] ) -> [Scalar; N]
pub fn mirror_multi_axis_or_default<const N: usize>( &self, names: [(&str, &str); N] ) -> [Scalar; N]
pub fn set_axis(&mut self, name: &str, value: Scalar)
pub fn trigger(&self, name: &str) -> Option<TriggerState>
pub fn multi_trigger<const N: usize>( &self, names: [&str; N] ) -> [Option<TriggerState>; N]
pub fn priority_trigger<const N: usize>( &self, names: [&str; N] ) -> Option<TriggerState>
pub fn trigger_or_default(&self, name: &str) -> TriggerState
pub fn multi_trigger_or_default<const N: usize>( &self, names: [&str; N] ) -> [TriggerState; N]
pub fn priority_trigger_or_default<const N: usize>( &self, names: [&str; N] ) -> TriggerState
pub fn set_trigger(&mut self, name: &str, value: TriggerState)
pub fn text(&self) -> &str
pub fn process(&mut self, universe: &mut Universe)
Trait Implementations§
source§impl Default for InputController
impl Default for InputController
source§fn default() -> InputController
fn default() -> InputController
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl !RefUnwindSafe for InputController
impl Send for InputController
impl Sync for InputController
impl Unpin for InputController
impl !UnwindSafe for InputController
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Initialize for Twhere
T: Default,
impl<T> Initialize for Twhere T: Default,
fn initialize(&mut self)
§unsafe fn initialize_raw(data: *mut ())
unsafe fn initialize_raw(data: *mut ())
Safety Read more