pub struct ResourceMapping<R, V = ()> { /* private fields */ }

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impl<R, V> ResourceMapping<R, V>

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pub fn has_asset(&self, asset_id: AssetId) -> bool

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pub fn has_name(&self, name: &str) -> bool

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pub fn maintain(&mut self)

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pub fn map_asset_entry( &mut self, name: impl ToString, asset_id: AssetId, entry: ResourceMappingEntry<R, V> )

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pub fn map_asset_resource( &mut self, name: impl ToString, asset_id: AssetId, resource_id: ID<R> )

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pub fn map_asset_virtual_resource( &mut self, name: impl ToString, asset_id: AssetId, virtual_resource_id: ID<V>, resource_id: ID<R> )

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pub fn map_entry( &mut self, name: impl ToString, entry: ResourceMappingEntry<R, V> )

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pub fn map_resource(&mut self, name: impl ToString, resource_id: ID<R>)

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pub fn map_virtual_resource( &mut self, name: impl ToString, virtual_resource_id: ID<V>, resource_id: ID<R> )

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pub fn unmap_asset( &mut self, asset_id: AssetId ) -> Option<ResourceMappingEntry<R, V>>

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pub fn unmap_asset_resource(&mut self, asset_id: AssetId) -> Option<ID<R>>

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pub fn unmap_asset_virtual_resource( &mut self, asset_id: AssetId ) -> Option<(ID<V>, ID<R>)>

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pub fn unmap_name(&mut self, name: &str) -> Option<ResourceMappingEntry<R, V>>

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pub fn unmap_name_resource(&mut self, name: &str) -> Option<ID<R>>

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pub fn unmap_name_virtual_resource( &mut self, name: &str ) -> Option<(ID<V>, ID<R>)>

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pub fn entry_by_name(&self, name: &str) -> Option<&ResourceMappingEntry<R, V>>

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pub fn resource_by_name(&self, name: &str) -> Option<ID<R>>

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pub fn virtual_resource_by_name(&self, name: &str) -> Option<(ID<V>, ID<R>)>

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pub fn entry_by_asset( &self, asset_id: AssetId ) -> Option<&ResourceMappingEntry<R, V>>

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pub fn resource_by_asset(&self, asset_id: AssetId) -> Option<ID<R>>

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pub fn virtual_resource_by_asset( &self, asset_id: AssetId ) -> Option<(ID<V>, ID<R>)>

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pub fn entries( &self ) -> impl Iterator<Item = (&str, &ResourceMappingEntry<R, V>)>

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pub fn resources(&self) -> impl Iterator<Item = (&str, ID<R>)>

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pub fn virtual_resources(&self) -> impl Iterator<Item = (&str, ID<V>, ID<R>)>

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pub fn entries_added( &self ) -> impl Iterator<Item = (&str, &ResourceMappingEntry<R, V>)>

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pub fn resources_added(&self) -> impl Iterator<Item = (&str, ID<R>)>

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pub fn virtual_resources_added( &self ) -> impl Iterator<Item = (&str, ID<V>, ID<R>)>

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pub fn removed(&self) -> impl Iterator<Item = &str>

Trait Implementations§

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impl<R: Debug, V: Debug> Debug for ResourceMapping<R, V>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<R, V> Default for ResourceMapping<R, V>

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<R, V> RefUnwindSafe for ResourceMapping<R, V>

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impl<R, V> Send for ResourceMapping<R, V>

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impl<R, V> Sync for ResourceMapping<R, V>

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impl<R, V> Unpin for ResourceMapping<R, V>

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impl<R, V> UnwindSafe for ResourceMapping<R, V>

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Finalize for T

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unsafe fn finalize_raw(data: *mut ())

Safety Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Initialize for Twhere T: Default,

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fn initialize(&mut self)

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unsafe fn initialize_raw(data: *mut ())

Safety Read more
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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> Component for Twhere T: Send + Sync + 'static,