pub struct BakedMaterialShaders {
pub vertex: String,
pub fragment: String,
pub uniforms: HashMap<String, MaterialValueType>,
pub samplers: Vec<String>,
}Fields§
§vertex: String§fragment: String§uniforms: HashMap<String, MaterialValueType>§samplers: Vec<String>Trait Implementations§
source§impl Clone for BakedMaterialShaders
impl Clone for BakedMaterialShaders
source§fn clone(&self) -> BakedMaterialShaders
fn clone(&self) -> BakedMaterialShaders
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for BakedMaterialShaders
impl Debug for BakedMaterialShaders
source§impl<'de> Deserialize<'de> for BakedMaterialShaders
impl<'de> Deserialize<'de> for BakedMaterialShaders
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl RefUnwindSafe for BakedMaterialShaders
impl Send for BakedMaterialShaders
impl Sync for BakedMaterialShaders
impl Unpin for BakedMaterialShaders
impl UnwindSafe for BakedMaterialShaders
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more