pub struct HaRendererInfo {
pub pipeline_registry: Vec<String>,
pub pipelines: Vec<PipelineId>,
pub render_targets: Vec<RenderTargetId>,
pub meshes: Vec<MeshId>,
pub images: Vec<ImageId>,
pub virtual_images: Vec<VirtualImageId>,
pub materials: HashMap<MaterialId, Vec<MaterialSignature>>,
pub stats: RenderStats,
}Fields§
§pipeline_registry: Vec<String>§pipelines: Vec<PipelineId>§render_targets: Vec<RenderTargetId>§meshes: Vec<MeshId>§images: Vec<ImageId>§virtual_images: Vec<VirtualImageId>§materials: HashMap<MaterialId, Vec<MaterialSignature>>§stats: RenderStatsTrait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for HaRendererInfo
impl Send for HaRendererInfo
impl Sync for HaRendererInfo
impl Unpin for HaRendererInfo
impl UnwindSafe for HaRendererInfo
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more