pub struct HaStageCameraInfo {
pub x: usize,
pub y: usize,
pub width: usize,
pub height: usize,
pub transform_matrix: Mat4,
pub view_matrix: Mat4,
pub projection_matrix: Mat4,
}Fields§
§x: usize§y: usize§width: usize§height: usize§transform_matrix: Mat4§view_matrix: Mat4§projection_matrix: Mat4Implementations§
source§impl HaStageCameraInfo
impl HaStageCameraInfo
pub fn render_target_to_screen(&self, point: Vec2) -> Vec2
pub fn screen_to_render_target(&self, point: Vec2) -> Vec2
pub fn world_to_screen(&self) -> Mat4
pub fn world_to_screen_point(&self, point: Vec3) -> Vec3
pub fn world_to_screen_direction(&self, point: Vec3) -> Vec3
pub fn screen_to_world(&self) -> Mat4
pub fn screen_to_world_point(&self, point: Vec3) -> Vec3
pub fn screen_to_world_direction(&self, point: Vec3) -> Vec3
sourcepub fn world_planes(&self) -> [(Vec3, Vec3); 6]
pub fn world_planes(&self) -> [(Vec3, Vec3); 6]
[(plane center, plane outward normal); 6]
pub fn is_inside_world_bounds(&self, point: Vec3) -> bool
pub fn world_vertices(&self) -> [Vec3; 8]
sourcepub fn world_bounds(&self) -> (Vec3, Vec3)
pub fn world_bounds(&self) -> (Vec3, Vec3)
(min, max)
Trait Implementations§
source§impl Clone for HaStageCameraInfo
impl Clone for HaStageCameraInfo
source§fn clone(&self) -> HaStageCameraInfo
fn clone(&self) -> HaStageCameraInfo
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl RefUnwindSafe for HaStageCameraInfo
impl Send for HaStageCameraInfo
impl Sync for HaStageCameraInfo
impl Unpin for HaStageCameraInfo
impl UnwindSafe for HaStageCameraInfo
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more