Struct oxygengine_core::prefab::PrefabSceneEntityData
source · [−]pub struct PrefabSceneEntityData {
pub uid: Option<String>,
pub components: HashMap<String, PrefabValue>,
}
Fields
uid: Option<String>
components: HashMap<String, PrefabValue>
Trait Implementations
sourceimpl Clone for PrefabSceneEntityData
impl Clone for PrefabSceneEntityData
sourcefn clone(&self) -> PrefabSceneEntityData
fn clone(&self) -> PrefabSceneEntityData
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl Debug for PrefabSceneEntityData
impl Debug for PrefabSceneEntityData
sourceimpl Default for PrefabSceneEntityData
impl Default for PrefabSceneEntityData
sourcefn default() -> PrefabSceneEntityData
fn default() -> PrefabSceneEntityData
Returns the “default value” for a type. Read more
sourceimpl<'de> Deserialize<'de> for PrefabSceneEntityData
impl<'de> Deserialize<'de> for PrefabSceneEntityData
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl Prefab for PrefabSceneEntityData
impl Prefab for PrefabSceneEntityData
fn from_prefab(data: &PrefabValue) -> Result<Self, PrefabError>
fn from_prefab_with_extras(
data: &PrefabValue,
_named_entities: &HashMap<String, Entity>,
_state_token: StateToken
) -> Result<Self, PrefabError>
fn to_prefab(&self) -> Result<PrefabValue, PrefabError>
fn from_prefab_str(data: &str) -> Result<Self, PrefabError>
fn to_prefab_string(&self) -> Result<String, PrefabError>
fn post_from_prefab(&mut self)
sourceimpl Serialize for PrefabSceneEntityData
impl Serialize for PrefabSceneEntityData
Auto Trait Implementations
impl RefUnwindSafe for PrefabSceneEntityData
impl Send for PrefabSceneEntityData
impl Sync for PrefabSceneEntityData
impl Unpin for PrefabSceneEntityData
impl UnwindSafe for PrefabSceneEntityData
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more