Struct oxygengine_core::prefab::PrefabSceneEntityData
source · [−]pub struct PrefabSceneEntityData {
pub uid: Option<String>,
pub components: HashMap<String, PrefabValue>,
}Fields
uid: Option<String>components: HashMap<String, PrefabValue>Trait Implementations
sourceimpl Clone for PrefabSceneEntityData
impl Clone for PrefabSceneEntityData
sourcefn clone(&self) -> PrefabSceneEntityData
fn clone(&self) -> PrefabSceneEntityData
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl Debug for PrefabSceneEntityData
impl Debug for PrefabSceneEntityData
sourceimpl Default for PrefabSceneEntityData
impl Default for PrefabSceneEntityData
sourcefn default() -> PrefabSceneEntityData
fn default() -> PrefabSceneEntityData
Returns the “default value” for a type. Read more
sourceimpl<'de> Deserialize<'de> for PrefabSceneEntityData
impl<'de> Deserialize<'de> for PrefabSceneEntityData
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl Prefab for PrefabSceneEntityData
impl Prefab for PrefabSceneEntityData
fn from_prefab(data: PrefabValue) -> Result<Self, PrefabError>
fn from_prefab_with_extras(
data: PrefabValue,
_named_entities: &HashMap<String, Entity>,
_state_token: StateToken
) -> Result<Self, PrefabError>
fn to_prefab(&self) -> Result<PrefabValue, PrefabError>
fn from_prefab_str(data: &str) -> Result<Self, PrefabError>
fn to_prefab_string(&self) -> Result<String, PrefabError>
fn post_from_prefab(&mut self)
sourceimpl Serialize for PrefabSceneEntityData
impl Serialize for PrefabSceneEntityData
Auto Trait Implementations
impl RefUnwindSafe for PrefabSceneEntityData
impl Send for PrefabSceneEntityData
impl Sync for PrefabSceneEntityData
impl Unpin for PrefabSceneEntityData
impl UnwindSafe for PrefabSceneEntityData
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into)Uses borrowed data to replace owned data, usually by cloning. Read more