Struct oxygengine_core::ecs::world::LazyBuilder[][src]

#[must_use = "Please call .build() on this to finish building it."]
pub struct LazyBuilder<'a> { pub entity: Entity, pub lazy: &'a LazyUpdate, }
Expand description

Like EntityBuilder, but inserts the component lazily, meaning on maintain. If you need those components to exist immediately, you have to insert them into the storages yourself.

Fields

entity: Entity

The entity that we’re inserting components for.

lazy: &'a LazyUpdate

The lazy update reference.

Trait Implementations

Inserts a component using LazyUpdate.

If a component was already associated with the entity, it will overwrite the previous component.

Finishes the building and returns the built entity. Please note that no component is associated to this entity until you call World::maintain.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.