Struct oxygengine_core::ecs::EntityBuilder[][src]

#[must_use = "Please call .build() on this to finish building it."]
pub struct EntityBuilder<'a> { pub entity: Entity, pub world: &'a World, // some fields omitted }
Expand description

The entity builder, allowing to build an entity together with its components.

Examples

use specs::{prelude::*, storage::HashMapStorage};

struct Health(f32);

impl Component for Health {
    type Storage = HashMapStorage<Self>;
}

struct Pos {
    x: f32,
    y: f32,
}

impl Component for Pos {
    type Storage = DenseVecStorage<Self>;
}

let mut world = World::new();
world.register::<Health>();
world.register::<Pos>();

let entity = world
    .create_entity() // This call returns `EntityBuilder`
    .with(Health(4.0))
    .with(Pos { x: 1.0, y: 3.0 })
    .build(); // Returns the `Entity`

Distinguishing Mandatory Components from Optional Components

use specs::{prelude::*, storage::HashMapStorage};

struct MandatoryHealth(f32);

impl Component for MandatoryHealth {
    type Storage = HashMapStorage<Self>;
}

struct OptionalPos {
    x: f32,
    y: f32,
}

impl Component for OptionalPos {
    type Storage = DenseVecStorage<Self>;
}

let mut world = World::new();
world.register::<MandatoryHealth>();
world.register::<OptionalPos>();

let mut entitybuilder = world.create_entity().with(MandatoryHealth(4.0));

// something trivial to serve as our conditional
let include_optional = true;

if include_optional == true {
    entitybuilder = entitybuilder.with(OptionalPos { x: 1.0, y: 3.0 })
}

let entity = entitybuilder.build();

Fields

entity: Entity

The (already created) entity for which components will be inserted.

world: &'a World

A reference to the World for component insertions.

Trait Implementations

Inserts a component for this entity.

If a component was already associated with the entity, it will overwrite the previous component.

Finishes the building and returns the entity. As opposed to LazyBuilder, the components are available immediately.

Executes the destructor for this type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.