Struct oxygengine_core::assets::system::AssetsSystem [−][src]
pub struct AssetsSystem;
Trait Implementations
type SystemData = Option<Write<'s, AssetsDatabase>>
type SystemData = Option<Write<'s, AssetsDatabase>>
The resource bundle required to execute this system. Read more
Executes the system with the required system data. Read more
Returns a hint how long the system needs for running. This is used to optimize the way they’re executed (might allow more parallelization). Read more
Return the accessor from the SystemData
.
Auto Trait Implementations
impl RefUnwindSafe for AssetsSystem
impl Send for AssetsSystem
impl Sync for AssetsSystem
impl Unpin for AssetsSystem
impl UnwindSafe for AssetsSystem
Blanket Implementations
impl<T> Any for T where
T: Any,
impl<T> Any for T where
T: Any,
pub fn get_type_id(&self) -> TypeId
Mutably borrows from an owned value. Read more