Struct oxygengine_core::ecs::BatchUncheckedWorld [−][src]
pub struct BatchUncheckedWorld<'a>(pub &'a World);
Expand description
The BatchUncheckedWorld wraps an instance of the world.
You have to specify this as SystemData for a System implementing BatchController.
Trait Implementations
type Accessor = BatchAccessor
type Accessor = BatchAccessorThe accessor of the SystemData, which specifies the read and write
dependencies and does the fetching. Read more
pub fn setup(
_accessor: &<BatchUncheckedWorld<'a> as DynamicSystemData<'a>>::Accessor,
_world: &mut World
)[src]
pub fn setup(
_accessor: &<BatchUncheckedWorld<'a> as DynamicSystemData<'a>>::Accessor,
_world: &mut World
)[src]Sets up World for fetching this system data.
pub fn fetch(
_access: &<BatchUncheckedWorld<'a> as DynamicSystemData<'a>>::Accessor,
world: &'a World
) -> BatchUncheckedWorld<'a>[src]
pub fn fetch(
_access: &<BatchUncheckedWorld<'a> as DynamicSystemData<'a>>::Accessor,
world: &'a World
) -> BatchUncheckedWorld<'a>[src]Auto Trait Implementations
impl<'a> !RefUnwindSafe for BatchUncheckedWorld<'a>impl<'a> !Send for BatchUncheckedWorld<'a>impl<'a> !Sync for BatchUncheckedWorld<'a>impl<'a> Unpin for BatchUncheckedWorld<'a>impl<'a> !UnwindSafe for BatchUncheckedWorld<'a>Blanket Implementations
impl<T> Any for T where
T: Any,
impl<T> Any for T where
T: Any, pub fn get_type_id(&self) -> TypeIdMutably borrows from an owned value. Read more