pub struct MeshAssetProtocol;
Trait Implementations§
Source§impl AssetProtocol for MeshAssetProtocol
impl AssetProtocol for MeshAssetProtocol
fn name(&self) -> &str
fn on_load_with_path(&mut self, path: &str, data: Vec<u8>) -> AssetLoadResult
fn on_load(&mut self, _data: Vec<u8>) -> AssetLoadResult
fn on_resume( &mut self, _meta: Option<Box<dyn Any + Send + Sync>>, _list: &[(&str, &Asset)], ) -> AssetLoadResult
fn on_unload(&mut self, _asset: &Asset) -> Option<Vec<AssetVariant>>
fn on_register(&mut self)
fn on_unregister(&mut self)
Auto Trait Implementations§
impl Freeze for MeshAssetProtocol
impl RefUnwindSafe for MeshAssetProtocol
impl Send for MeshAssetProtocol
impl Sync for MeshAssetProtocol
impl Unpin for MeshAssetProtocol
impl UnwindSafe for MeshAssetProtocol
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more