pub struct CompositeTilemapAnimation {
pub animations: HashMap<Cow<'static, str>, TilemapAnimation>,
/* private fields */
}
Fields§
§animations: HashMap<Cow<'static, str>, TilemapAnimation>
Implementations§
Source§impl CompositeTilemapAnimation
impl CompositeTilemapAnimation
pub fn new(animations: HashMap<Cow<'static, str>, TilemapAnimation>) -> Self
pub fn from_iter<I>(animations: I) -> Self
pub fn play(&mut self, name: &str, speed: Scalar, looped: bool) -> bool
pub fn stop(&mut self)
pub fn is_playing(&self) -> bool
pub fn current(&self) -> Option<&str>
pub fn phase(&self) -> Option<Scalar>
pub fn set_phase(&mut self, value: Scalar) -> bool
pub fn speed(&self) -> Option<Scalar>
pub fn set_speed(&mut self, value: Scalar) -> bool
pub fn looped(&self) -> Option<bool>
pub fn set_looped(&mut self, value: bool) -> bool
pub fn apply(&mut self)
Trait Implementations§
Source§impl Clone for CompositeTilemapAnimation
impl Clone for CompositeTilemapAnimation
Source§fn clone(&self) -> CompositeTilemapAnimation
fn clone(&self) -> CompositeTilemapAnimation
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for CompositeTilemapAnimation
impl Debug for CompositeTilemapAnimation
Source§impl Default for CompositeTilemapAnimation
impl Default for CompositeTilemapAnimation
Source§fn default() -> CompositeTilemapAnimation
fn default() -> CompositeTilemapAnimation
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for CompositeTilemapAnimation
impl<'de> Deserialize<'de> for CompositeTilemapAnimation
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Prefab for CompositeTilemapAnimation
impl Prefab for CompositeTilemapAnimation
fn post_from_prefab(&mut self)
fn from_prefab(data: &Intermediate) -> Result<Self, PrefabError>
fn from_prefab_with_extras( data: &Intermediate, _named_entities: &HashMap<String, Entity>, _state_token: ID<PhantomData<dyn State + Send + Sync>>, ) -> Result<Self, PrefabError>
fn to_prefab(&self) -> Result<Intermediate, PrefabError>
fn from_prefab_str(data: &str) -> Result<Self, PrefabError>
fn to_prefab_string(&self) -> Result<String, PrefabError>
impl PrefabComponent for CompositeTilemapAnimation
Auto Trait Implementations§
impl Freeze for CompositeTilemapAnimation
impl RefUnwindSafe for CompositeTilemapAnimation
impl Send for CompositeTilemapAnimation
impl Sync for CompositeTilemapAnimation
impl Unpin for CompositeTilemapAnimation
impl UnwindSafe for CompositeTilemapAnimation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more