pub struct CompositeTilemapAnimation {
pub animations: HashMap<Cow<'static, str>, TilemapAnimation>,
/* private fields */
}Fields
animations: HashMap<Cow<'static, str>, TilemapAnimation>Implementations
sourceimpl CompositeTilemapAnimation
impl CompositeTilemapAnimation
pub fn new(animations: HashMap<Cow<'static, str>, TilemapAnimation>) -> Self
pub fn from_iter<I>(animations: I) -> Self where
I: IntoIterator<Item = (Cow<'static, str>, TilemapAnimation)>,
pub fn play(&mut self, name: &str, speed: Scalar, looped: bool) -> bool
pub fn stop(&mut self)
pub fn is_playing(&self) -> bool
pub fn current(&self) -> Option<&str>
pub fn phase(&self) -> Option<Scalar>
pub fn set_phase(&mut self, value: Scalar) -> bool
pub fn speed(&self) -> Option<Scalar>
pub fn set_speed(&mut self, value: Scalar) -> bool
pub fn looped(&self) -> Option<bool>
pub fn set_looped(&mut self, value: bool) -> bool
pub fn apply(&mut self)
Trait Implementations
sourceimpl Clone for CompositeTilemapAnimation
impl Clone for CompositeTilemapAnimation
sourcefn clone(&self) -> CompositeTilemapAnimation
fn clone(&self) -> CompositeTilemapAnimation
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl Debug for CompositeTilemapAnimation
impl Debug for CompositeTilemapAnimation
sourceimpl Default for CompositeTilemapAnimation
impl Default for CompositeTilemapAnimation
sourcefn default() -> CompositeTilemapAnimation
fn default() -> CompositeTilemapAnimation
Returns the “default value” for a type. Read more
sourceimpl<'de> Deserialize<'de> for CompositeTilemapAnimation
impl<'de> Deserialize<'de> for CompositeTilemapAnimation
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl Prefab for CompositeTilemapAnimation
impl Prefab for CompositeTilemapAnimation
fn post_from_prefab(&mut self)
fn from_prefab(data: Value) -> Result<Self, PrefabError>
fn from_prefab_with_extras(
data: Value,
_named_entities: &HashMap<String, Entity, RandomState>,
_state_token: ID<PhantomData<dyn State + Sync + Send + 'static>>
) -> Result<Self, PrefabError>
fn to_prefab(&self) -> Result<Value, PrefabError>
fn from_prefab_str(data: &str) -> Result<Self, PrefabError>
fn to_prefab_string(&self) -> Result<String, PrefabError>
sourceimpl Serialize for CompositeTilemapAnimation
impl Serialize for CompositeTilemapAnimation
impl PrefabComponent for CompositeTilemapAnimation
Auto Trait Implementations
impl RefUnwindSafe for CompositeTilemapAnimation
impl Send for CompositeTilemapAnimation
impl Sync for CompositeTilemapAnimation
impl Unpin for CompositeTilemapAnimation
impl UnwindSafe for CompositeTilemapAnimation
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into)Uses borrowed data to replace owned data, usually by cloning. Read more