Struct oxygengine_composite_renderer::component::CompositeMeshAnimation [−][src]
pub struct CompositeMeshAnimation { /* fields omitted */ }Implementations
Trait Implementations
Returns the “default value” for a type. Read more
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>, Deserialize this value from the given Serde deserializer. Read more
fn from_prefab_with_extras(
data: Value,
_named_entities: &HashMap<String, Entity, RandomState>,
_state_token: ID<PhantomData<dyn State + Sync + Send + 'static>>
) -> Result<Self, PrefabError>Auto Trait Implementations
impl RefUnwindSafe for CompositeMeshAnimationimpl Send for CompositeMeshAnimationimpl Sync for CompositeMeshAnimationimpl Unpin for CompositeMeshAnimationimpl UnwindSafe for CompositeMeshAnimationBlanket Implementations
Mutably borrows from an owned value. Read more
pub fn vzip(self) -> V