Struct oxygengine_composite_renderer::mesh_asset_protocol::Mesh [−][src]
pub struct Mesh { pub vertices: Vec<MeshVertex>, pub submeshes: Vec<SubMesh>, pub masks: Vec<MeshMask>, pub rig: Option<MeshBone>, }
Fields
vertices: Vec<MeshVertex>
submeshes: Vec<SubMesh>
masks: Vec<MeshMask>
rig: Option<MeshBone>
Implementations
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for Mesh
impl UnwindSafe for Mesh
Blanket Implementations
impl<T> Any for T where
T: Any,
impl<T> Any for T where
T: Any,
pub fn get_type_id(&self) -> TypeId
Mutably borrows from an owned value. Read more